moetah Posted September 14, 2009 Share Posted September 14, 2009 Hey all I've been having a hard time getting Oblivion to work with a wrye bash patch. Im trying to play FCOM this way but after lots of hours trying to get it work im stuck. The BOSS log says this: ------------------------------------Recognised and re-ordered mod files:------------------------------------ Oblivion.esm Francesco's Leveled Creatures-Items Mod.esm Francesco's Optional New Items Add-On.esm Oscuro's_Oblivion_Overhaul.esm Mart's Monster Mod.esm FCOM_Convergence.esm Francesco's Optional Chance of Stronger Bosses.esp Francesco's Optional Chance of Stronger Enemies.esp FCOM_Francescos.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. FCOM_FrancescosItemsAddOn.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. . Note: Francesco's supplementary addon package required. FCOM_FrancescosNamedBosses.esp . Note: Francesco's Leveled Creatures-Items 4.5b required. Bob's Armory Oblivion.esp . Note: Requires 'FCOM_BobsArmory.esp'. Cheat Bob's Armory Oblivion.esp FCOM_BobsArmory.esp . Note: Requires 'Bob's Armory Oblivion.esp'. Oblivion WarCry EV.esp . Note: Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp'. FCOM_WarCry.esp . Note: Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both. Oscuro's_Oblivion_Overhaul.esp FCOM_Convergence.esp FCOM_RealSwords.esp Mart's Monster Mod - Looting NPCs & Creatures.esp Mart's Monster Mod - Less Bone Loot.esp Mart's Monster Mod - Vindasel.esp Mart's Monster Mod - Dungeons of MMM.esp Mart's Monster Mod - Hunting & Crafting.esp . Bashed Patch tag suggestion: {{BASH:Scripts}} OOO-WaterFish.esp Mart's Monster Mod - Resized Races.esp . Bashed Patch tag suggestion: {{BASH:Body-M,Body-F}} and deactivate. Bashed Patch, 0.esp I have no idea how these errors can be solved. Im quite sure i used the right versions though.Thanks in advance. Link to comment Share on other sites More sharing options...
mimada Posted September 14, 2009 Share Posted September 14, 2009 I don't see any errors there. Are you able to play? Do you get a CTD? If so, when? Link to comment Share on other sites More sharing options...
malonn Posted September 14, 2009 Share Posted September 14, 2009 What exactly do you mean you are having a hard time getting it to work with the Bashed Patch? Also, you only need one Bob's Armory. Either the Cheat or the regular. Link to comment Share on other sites More sharing options...
moetah Posted September 14, 2009 Author Share Posted September 14, 2009 While making the bashed patch i got red lines on 6 FCOM ESP's so I figured the notes beneath some of the ESP's where the things that went wrong.I haven't tried to play yet since i thought it was full or errors. Here is a SS of how it looks like Also, you only need one Bob's Armory. Either the Cheat or the regular.Thanks I will remove the cheat one. Link to comment Share on other sites More sharing options...
malonn Posted September 14, 2009 Share Posted September 14, 2009 The red lines mean that plugins share the same date. You need to change the dates of each esp to be different. One second will be enough. To do this, select an esp, go to the right where the time is and change it by a second or more. Press save and your good to go. Do this for all esps with the red around them. Link to comment Share on other sites More sharing options...
octavius243 Posted September 14, 2009 Share Posted September 14, 2009 Or just re-run BOSS and make sure Wrye Bash does no lock times. Link to comment Share on other sites More sharing options...
moetah Posted September 14, 2009 Author Share Posted September 14, 2009 Thanks for all the help.The game + the mods work besides that i got yellow rectangles with ! marks in them. They're not so frequent but annoying nonetheless. I guess i'm missing some textures? Link to comment Share on other sites More sharing options...
octavius243 Posted September 15, 2009 Share Posted September 15, 2009 Yellow means missing meshes and purple means missing textures.You have not installed one or more mods properly.Use Beta Commenting or Form ID Finder to find out which. Link to comment Share on other sites More sharing options...
moetah Posted September 15, 2009 Author Share Posted September 15, 2009 I've used that and when i click on the meshes missing i get a code. In what way can i find out what im missing? Link to comment Share on other sites More sharing options...
thehim87 Posted September 15, 2009 Share Posted September 15, 2009 I've used that and when i click on the meshes missing i get a code. In what way can i find out what im missing?Just in case, did you use a Archive Invalidation method ? Link to comment Share on other sites More sharing options...
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