kolcinx Posted March 18, 2014 Share Posted March 18, 2014 (edited) Idea for immersion mod. (Maybe it exists, maybe it doesn`t, just an inspiration for modders.) Locations discovery and map markersHow it works in vanilla : You have to stand on specific place (location marker) for your character to mark the name of location into your map. You will "catch" the name even if you, as a player didn`t notice anything, but you have passed through the location marker.How I propose it to work :Disable the automatic abilty of your character to mark the name and location of dungeon into his map.You should be able to manually mark anywhere on your map, anything, custom name it, or pick an predefined icon (caves, castles etc.). Even from afar, if you want, mark it on your map.OPTIONAL: For compensation, the true name and location of dung on map will appear after player enters dung and pulls his map out.OPTIONAL: To help player be aware that there is some location nearby, the UI should just inform that there is for example a stench(dead bodies and animal caves do smell), or sound of wind passing through narrow space, or underground noises. Maybe a popup message, or a UI icon showing a direction of noise/smell.This will of course apply just to random caves/castles/dungs player encounters. If an NPC points you to a known/quest dung on the map, then you should know this information from him/her.Result of this will be that player will use his map more often and will be more pulled into the environment. Edited March 24, 2014 by kolcinx Link to comment Share on other sites More sharing options...
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