BlaCkBlitZ Posted September 15, 2009 Share Posted September 15, 2009 Is it possible to bind animations like sexy walking or combat animations to items like the balls or a book in some other animation/pose mods? Say you open menu from book, and you can choose sexy walk/manly stride etc. and it changes. When you choose #1 combat it uses a nazgul style of fighting with 1 hand weapons. Choose DMC Stylish, and it changes in-game from the nazgul style to DMC stylish moves. Link to comment Share on other sites More sharing options...
Kamoba Posted September 15, 2009 Share Posted September 15, 2009 I don't know how to do it using TES, but I bealeive that you would need a script to "play" and "repeat" animation (depending on how many frames it is as well.) and then you'd need to put both into part of the object, for example a chair. But like I said, I don't script or animate using TES so I don't know if its the same system. For something more indepth, so you want to do a monk and have three diffrent fighting styles, you'd also need a script to work with options to change the animation... I think it'd be possible. Link to comment Share on other sites More sharing options...
BlaCkBlitZ Posted September 17, 2009 Author Share Posted September 17, 2009 I tried using the mod tools to add objects to a single place, and have messed up my Oblivion twice. So I can't really mod for nuts, would anyone want to try this? Link to comment Share on other sites More sharing options...
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