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'Dynamic' get up from fall animation


kadzooks

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Oblivion's fighting animations are old and not as robust as the more recent version of the Elder Scrolls series.

 

But with mods like Deadly Reflex and Unnecessary Violence one can overlook such minor drawbacks.

 

And for those not wanting a complete combat overhaul but can't stand the Vanilla animations there are tons of combat animation replacers ranging from hand to hand to standing idles.

 

BUT unfortunately there is one under appreciated animation out there...

 

The 'getting up from fall' animation.

 

Yes, there is at least one anim replacer for this as well but what I propose is a dynamic version of such.

 

If I was at full health, with a full fatigue bar I should be able to get up quicker than the relaxed suicidal-lackadaisical one from vanilla.

 

Conversely, I would not be able to get up as quick if I was at low health or low fatigue.

 

So I'd like to ask for the sake of immersion, a mod that changes the getting up from fall anim depending on health and fatigue.

 

This should be a simple request....right?

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  • 4 weeks later...

I would like to second this request, and add to it by suggesting that more of the character's animations change depending on health and fatigue. Would be interesting if the game had tired/injured animations that affect combat

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