Sinriel Posted March 19, 2014 Share Posted March 19, 2014 Hello all, Using: CEO, Better Combat EE and Mutagenology. The thing is, I've created that armor from defeating Kayran and it had 3 slots. Then I noticed, when I wanted to play with mutagens and combine them, that Mysterious Merchant in Act 1 does not offer anything that's actually related to it, as it says in the manual. Just to be sure, I deleted and reinstalled all mods, but then my steel sword went missing (read that's a common thing with CEO, that it makes items from vanilla disappear - but this one was not from vanilla) and my Kayran armor now only has 1 slot instead of 3. Was it that everything is working as intended NOW, after reinstall, or something went wrong? Also, what is with Mysterious merchant not having anything related to Mutagenology?Thanks in advance., Link to comment Share on other sites More sharing options...
Sinriel Posted March 20, 2014 Author Share Posted March 20, 2014 These are all mods that work together, I just wonder how to figure out whether they are working as intended or not. Link to comment Share on other sites More sharing options...
niktesla Posted March 26, 2014 Share Posted March 26, 2014 I've been having a heck of a time trying to get the mutagen mod to work myself. I took the files, combined them with vikings item rebalance, but am not having much luck with the mutagen mod. I'm new to modding but savvy with this kind of stuff, and modified viking rebalance to my liking So when trying to update Mutagenology I cannot get the schematics to appear at any of the merchants. I've got no syntax errors, the other mod works, I just cant figure it out. I've taken the new def_shop.xml and def_schematics files and updated the code but nothing. I'm running 3.4. Anybody? Link to comment Share on other sites More sharing options...
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