Nitrusite Posted September 17, 2009 Share Posted September 17, 2009 I'm still trying to keep alive an Oblivion mod based one one of the games in the Shadow Hearts series. Unfortunately I'm running into some problems... 1. I need to adjust the polymorph idea to allow the character to change into custom monsters. But I'm having difficulty creating them. 2. I wanted to create some new spell animations, like the ones that were pulled off in the Midas magic mod. How do I make these from scratch? Do any of you have any ideas? Link to comment Share on other sites More sharing options...
thePhilanthropy Posted September 17, 2009 Share Posted September 17, 2009 1. forget it. Unless the creatures are very humanoid, it's basically impossible to play as a creature. 2. learn a 3d program. E.g. Blender. Link to comment Share on other sites More sharing options...
Stanley_Love Posted September 17, 2009 Share Posted September 17, 2009 Curse of Hircine. You were saying? Anyways, download Curse of Hircine and watch how they did it. Link to comment Share on other sites More sharing options...
LoginToDownload Posted September 17, 2009 Share Posted September 17, 2009 Curse of Hircine. You were saying?Curse of Hircine is still basically humanoid. Werewolf mods are really just a suit given to the player; actors still move like ordinary humanoids. However, polymorphing is still very possible. Generally done by making the player invincible and invulnerable, putting a creature in front of them and having the creature respond to the player's controls via scripting. It can be seen in Polymorph Self (Abandoned and WIP, but still working smoothly) and Terran Vampires. Link to comment Share on other sites More sharing options...
thePhilanthropy Posted September 17, 2009 Share Posted September 17, 2009 Curse of Hircine. You were saying?Curse of Hircine is still basically humanoid. Werewolf mods are really just a suit given to the player; actors still move like ordinary humanoids. However, polymorphing is still very possible. Generally done by making the player invincible and invulnerable, putting a creature in front of them and having the creature respond to the player's controls via scripting. It can be seen in Polymorph Self (Abandoned and WIP, but still working smoothly) and Terran Vampires. didn't know these mods. Thanks for pointing it out. Link to comment Share on other sites More sharing options...
Nitrusite Posted September 22, 2009 Author Share Posted September 22, 2009 Most of the custom forms look and function somewhat like humanoids. Though some could function like imps or trolls. Does that still make it possible? And also, is there some kind of tutorial to create a spell animation on Blender? Link to comment Share on other sites More sharing options...
LoginToDownload Posted September 22, 2009 Share Posted September 22, 2009 It should be possible, but the less "humanoid" your subject, the more scripting it will take. How do trolls differ more from humanoids than the average creature? Link to comment Share on other sites More sharing options...
thePhilanthropy Posted September 22, 2009 Share Posted September 22, 2009 It should be possible, but the less "humanoid" your subject, the more scripting it will take. How do trolls differ more from humanoids than the average creature?I'd say, it depends on the animations that are available for each creature. A slaughterfish doesn't even have walking animations. Some creatures, e.g. deers, don't have combat animations. Goblins on the other hand have plenty animations for a lot of situations. Actually, the more humanoid the creature is, the MORE scripting is required (that is, if you want to see all animations). Just saying. Link to comment Share on other sites More sharing options...
LoginToDownload Posted September 22, 2009 Share Posted September 22, 2009 That depends on how you look at it. You could need flying creatures, spell like abilities, faction memberships, etc. I suppose it depends whether they do more or less than humanoids. But trolls have all the basics, and not much more. Link to comment Share on other sites More sharing options...
Nitrusite Posted September 30, 2009 Author Share Posted September 30, 2009 Here is an example of one of the creatures I am trying to recreate... http://static.desktopnexus.com/wallpapers/...igthumbnail.jpg I'm still trying to figure out spell animations though. Is it possible that there is a tutorial or something online? Link to comment Share on other sites More sharing options...
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