Gensen Vaseto Posted September 18, 2009 Share Posted September 18, 2009 Hey, I'm really new at using NifScope, but I have a pretty decent knowlede on how to replace textures. anyway, I'm trying to convert the textures from "Lightened Steel" to a seperate armor form, but when I attempt to test it in game, it just makes the body part dissaper, or in the case of the helmet, yellow box. I tried testing it on "Armoured Arms, and its the same thing: Fine in NifScope, screwed up in the CS or Game. I put the Textures in a directory of Data\Textures\armor\NewSteel, and then put the new Nifs in a directory of Data\Meshes\armor\NewSteel, and split it into M and F files. I guess my question is, does anyone know what I can do to fix it? its somewhere between NifScope and CS. Thanks Link to comment Share on other sites More sharing options...
ipegot Posted September 18, 2009 Share Posted September 18, 2009 you need to create a normal map for the textures.http://cs.elderscrolls.com/constwiki/index...fulltext=Search Link to comment Share on other sites More sharing options...
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