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Strange Performance Issues. Help needed.


baumaxx1

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Hi, I'm having issues getting Fallout 3 to run well on my PC.

 

First up... Specs:

| Intel i7 920 | Gigabyte EX58-UD3R | G.skill NQ 6GB DDR3 | 2x WD SATA 640GB | Inno3D GTX260 Gold | Asus Xonar DX | Winfast DTV 1000T | Antec 300 |

 

The drivers aren't the newest now, last graphics driver update was in June, but Fallout 3 is much older anyway.

 

I used to run this game on mid-high, at 1080p on a e2180, 2GB RAM, 9600GT PC. I've sold that and upgraded to the above. The OS is Vista 64bit (UAC was the first thing I disabled =-P)... I assume the game should be fine on it considering it's a game for Vista. Also, Crysis runs close to max... I think I just have AA and some game effects reduced. Farcry 2 is also maxxed, and I can play Bioshock on max with HD TV going on the second screen no problems.

 

But... Fallout 3 stutters very badly. I started with max settings, but dropped them as AA killed the framerate a bit. Then I kept dropping it and even tried low and it still stuttered. I took a closer look at the framerate and for some reason the game is skipping frames =-S. I've tried running it on only 2 cores, increasing priority, vsync off, FPS clamp (it just makes it go in slow motion -.-) etc. etc. But I'm not exactly sure how to speed it up a bit. I updated it, just like on the old PC which ran it fine. The problem gets worse the longer you play it... after 5-10 minutes, the game "crashes", but it doesn't. I can just bring the window back up and keep playing. Then a few more minutes after that, it starts to pause, and after the first pause it stops micro stuttering and it plays very smoothly apart from pausing for about 10 seconds every half a minute. It's pretty annoying that the game's unplayable on an ideal system.

 

Anyone else experienced this and managed to fix it? Or am I just going to have to play it on my 32-bit XP boot? I know Oblivion's had some stupid engine conflicts which has forced me to run it in XP, but I'd prefer to be in Vista as things are more up to date and I can use the full 6 GB of RAM rather than 3.

 

Thanks.

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Ok, cool. I'll give that a shot. Should I also do this for oblivion on XP as I'm actually getting the same sort of errors, but I can just minimise them and keep playing without a performance hit. I don't think it likes all that RAM I have and is having memory reference errors.

 

edit: I tried that memory enabler thing, I'm still getting the frame skip unless it's in a small room, it crashes after about 5-10 mins, I click check for solution online, then maximise the game from rocketdock and keep playing... It doesn't actually crash, but windows has a spaz. but I managed to play a good half hour and I didn't have it start pausing, so that problems fixed and it's almost normal.

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