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Geralds House V 1dot5


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Mod name: Gerald's House V 1.5

 

Mod description: The house is located a little west of Balmora. The house is very Simple yet tends to your <br>needs as a place to stay or hide out at. To keep this mod from affecting any other mods all the containers, doors, and personal items have there own Ids so there will not be any <br>conflicts with any other mod. I have added a teleport ring to the game to add fast travel to <br>the house. There is a Magical Sack in the house that has basically all the ingredient for <br>Morrowinds and the best part after you use all of the ingredents after a time the sack will <br>refill it self the only bad part about it is that you cannot place items in the sack only <br>take them out. Be warned there are beast that lurk about the entrance to the house and are always out there when you exit the house. This house is not for though who easly die and it is not a good idea to leave the house if your hp and magic are low and you are low on supplies. But if you’re a good runner like I am they should not cause too much trouble.<br><br>Changes made :<br><br>Version 1.5 <br><br>1.) A secret shop has been added to the house for a place to sale off any extra stuff that <br>are looking to get rid off.<br><br>2.) Reshaping the house. IE adding more rooms to the mod and expanding the rooms.<br><br>3.) Tweaking of the lighting.<br><br>4.) Redid all the containers where they all basically can hold just about anything.<br><br>5.) Re-mapped the house a bit cleaning up a few places where the cells was not completely <br>connected that had a few spaces where I did not connect them all the way.<br><br>6.) A lot of weapons, potions, armor, and ingredients to buy from the shopkeeper<br><br>7.) If you want to die steal from this shop or try to kill the shopkeeper. The shopkeeper is a special npc I created myself. He has Infinite hp and can kill you with just one blow. his stats are all maxed out. and he is set to the highest possible level you can set a NPC.<br>

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