Jump to content

Merging 2 bulding models together


Solzer

Recommended Posts

Ok, I have followed to CS Tutorial all the way to chapter 3, when it talks about continuously linking different parts

 

of a room in one cell, I follow what it says (which ain't much), I put both parts of the building together where they

 

would normally be in-game, place a door at the point of transition(as I call it). Now when I play it, I get to the

 

door and open it, but I can't walk through, there's an invisible wall between both parts of the building. Anyone

 

know how I would remove this wall?

Link to comment
Share on other sites

That's collision. You would have to change the models for that if you want that to happen...

Why are you evading teleportation then? You can teleport to a different section in the same room as well.

Could you also explain which statics/meshes you're using?

Link to comment
Share on other sites

That's collision. You would have to change the models for that if you want that to happen...

Why are you evading teleportation then? You can teleport to a different section in the same room as well.

Could you also explain which statics/meshes you're using?

 

For your first question: I like the idea of seamlessly walking through a house

 

For your second question: I'm not too sure as to what you mean seeing as I'm still new to modding. But, if by

 

statics, you mean the objects I'm using, I think it was skhouseupper01t and skhouseupper01b. Those were the

 

achitecture pieces I am using

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...