Solzer Posted September 20, 2009 Share Posted September 20, 2009 Ok, I have followed to CS Tutorial all the way to chapter 3, when it talks about continuously linking different parts of a room in one cell, I follow what it says (which ain't much), I put both parts of the building together where they would normally be in-game, place a door at the point of transition(as I call it). Now when I play it, I get to the door and open it, but I can't walk through, there's an invisible wall between both parts of the building. Anyone know how I would remove this wall? Link to comment Share on other sites More sharing options...
Pronam Posted September 21, 2009 Share Posted September 21, 2009 That's collision. You would have to change the models for that if you want that to happen...Why are you evading teleportation then? You can teleport to a different section in the same room as well.Could you also explain which statics/meshes you're using? Link to comment Share on other sites More sharing options...
Solzer Posted September 21, 2009 Author Share Posted September 21, 2009 That's collision. You would have to change the models for that if you want that to happen...Why are you evading teleportation then? You can teleport to a different section in the same room as well.Could you also explain which statics/meshes you're using? For your first question: I like the idea of seamlessly walking through a house For your second question: I'm not too sure as to what you mean seeing as I'm still new to modding. But, if by statics, you mean the objects I'm using, I think it was skhouseupper01t and skhouseupper01b. Those were the achitecture pieces I am using Link to comment Share on other sites More sharing options...
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