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Mod only works on a new game


btvbtv

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I used geck and made Veronica have the looks of a Mojave Delight preset.

 

The problem is, her new looks will only show on a new game, not on my current save.

 

Can anyone shed some light on this issue? What am I doing wrong?

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Some values are set upon starting a new game, and unalterable afterwards. For instance, SpeedMult can only be permanently set before leaving Goodsprings, after which the only way to change it is to add a temporary modifier with armour or something. It would seem this is the case with actor appearances as well.

 

I can think of only three possibilities to avoid starting a new game:

 

1) Load the game with the appearance mod activated, then save with the mod activated and reload that save.

 

2) Load the game with the appearance mod activated, then target Veronica in the console and type

 

kill

resurrect

disable

enable

 

then leave the console. This is generally a good way to reset NPCs.

 

3) It might be possible to script in an object effect whereby if a character puts on a certain item of clothing, it completely changes their appearance. I don't know if that's even possible, let alone where to begin to achieve the effect.

 

If none of those work, your only choice short of creating a complete clone of Veronica may unfortunately be starting a new game.

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Thanks

 

For the record, I just tested 1 and 2 (even after checking out her custom plugin) and the looks persisted.

 

I guess NPC looks can only change on a new game

 

Edit: Actually, I was able to change her appareance after loading by disabling the new .esp I made now after resetting everything. It its possible that I saved her looks directly on the Mojave Delight mod by accident because of my inexperience before, and why her looks stuck.

Edited by btvbtv
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