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Dissillusioned?


Herculine

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Just because you CAN do Something does not mean you have to. I only use the few mods that make it easier to play like a good inventory MOD, a poly grass MOD, Alevel slowing MOD, and a little gem you get at www.tweaper.com that will help you set up the game much better and has a neat color tactical map.

 

Madgamer

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I've never used the CS, but I have used other such tools for other games in the past.

 

 

On the one hand the wonder at being in a world is gone once you look inside it, but it is replaced with an even better wonder.

 

 

 

I like going beyond the borders of the game and running as far as I can into the blank land until I reach the edge. Sometimes land is still there. The whole section of the map between Anvil and Leyawiin is my favorite place for this because the solid land ends and yet there's still land, whole mountain ranges, extending off into the distance, completely barren like an alien world. But you just fall through it into Blue Hell if you jump and then it makes a brown square to catch you before the game crashes from having to calculate too much falling distance. I noticed after a while that the game works by making a radius of solid land around you (until you go far enough off the map), and everything else you see, even distant hills about 50 yards ahead, is actually just the non-solid stuff. Also, the radius of solid land is created somewhat above the non-solid land. The non-solid land has a uniform distant grass texture that looks great in the fully developed game area, but the effect becomes obvious at the edge beyond the borders.

 

 

I just finished a degree in Animation and Visual Effects with a focus on environmental modeling. I know how it's all done. I can watch a visually stunning movie like Transformers Revenge of the Fallen or Star Trek and think of several different ways to create this or that shot. Sometimes it does ruin the movie. Sometimes the magic is gone when I think of all the long hours it takes the rigging team just to set up Optimus Prime's hand gestures. Knowing the technical reality of fantasy can ruin it sometimes, yes. Also really bad writing and directing can ruin things, but that's a different story.

 

 

But then the magic is back when I think, "Hey, I know how to make stuff like this, so why don't I just do that?" It's a better magic, to know how to do your own vision, than to just stare at someone else's.

 

I like this. The way that I look at wonder this way. The first feeling of wonder that you get when you see something and don't know how it was done is childlike wonder. This is good for children, but I believe that adults need to go beyond the shallow exterior shell and delve deeper into how things work and such. In this way one develops an appreciation for what is really going on and wonder will deepen and become more meaningful.

 

Take a rainbow, on the surface it is a pretty and wonderful thing, but dig down deeper as to why you see the rainbow, and you will find even more things to wonder about and so on and so forth. Basically, everyone sees the outer shell, but going deeper than that will reveal many and more wonderous things than one ever imagined so far.

 

This is the inherent beauty of science.

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You are going about it the wrong way. There is no spoon.

 

The game IS the Construction Set and vanilla Oblivion is just an example of what can be done with it.

 

Heh, I got here late it appears, but that statement makes me think of the "game" RPG Maker.

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I'm thankful that we have the Construction Sets for both Morrowind and Oblivion; I believe it's mods that keep these great games alive for most of us. But I can't help but feel that these tools totally shatter the illusion of game immersion for us. Being able to see everywhere and to see things I shouldn't know exist (like reference markers, for example), being able to manipulate everything in the world like a deity and seeing just how autonomous the AI setup is after having been so impressed by it -- things like this took much of the wonderment out of the game experience for me. I'm not trying to say that I wish the CS never existed because I love mods and modding, I'm just wondering if anyone else feels the same way I do. Does using things like TES4Gecko, Wrye Bash and the Construction Set spoil the immersion for you?

 

 

I get your point. If we could see God mixing the next creation in a testtube or flipping a switch to control the weather, it would take something away from his essence.

 

So, to coin a phrase, "Ignore the man behind the curtain".

 

 

Live Free and Die Proud

Montana

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I'm thankful that we have the Construction Sets for both Morrowind and Oblivion; I believe it's mods that keep these great games alive for most of us. But I can't help but feel that these tools totally shatter the illusion of game immersion for us. Being able to see everywhere and to see things I shouldn't know exist (like reference markers, for example), being able to manipulate everything in the world like a deity and seeing just how autonomous the AI setup is after having been so impressed by it -- things like this took much of the wonderment out of the game experience for me. I'm not trying to say that I wish the CS never existed because I love mods and modding, I'm just wondering if anyone else feels the same way I do. Does using things like TES4Gecko, Wrye Bash and the Construction Set spoil the immersion for you?

 

Id have to disagree that these things have ruined any immersion for me. Even though Ive begun modding now and know alot more about whats going on behind the sceens, I still feel totally seperated from all that when Im actually playing.

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