Drone456 Posted September 22, 2009 Share Posted September 22, 2009 I tried posting on the FOOKUNITY site and haven't really got an answer so I thought I'd try here as well, the following is my post on the FOOKUNITY site My Load Order [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CALIBR.esm[X] RoadWardens.esm[X] CRAFT.esm[X] Mart's Mutant Mod.esm[X] Selected Containers Respawn.esm[X] Alternate Start - Roleplayers.esm[X] RI_Core.esm[X] FOOK2 - Main.esm[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm[X] FOOK2 - [DIK] DLC Improvement Kit.esm[X] FAIR.esp[X] DarNifiedUIF3.esp[X] DUIF3Extras.esp[X] UPP - Pack 1.esp[X] UPP - Original Perks.esp[X] UPP - Quest Perks.esp[X] UPP - Experience Perks.esp[X] UPP - Pack 2.esp[X] UPP - Pack 1 fix.esp[X] Owned!.esp[X] bltc.esp[X] BLTC Immersion Patch.esp[X] BLTC Less Addictions.esp[X] BLTC Hypo Fix.esp[X] Project Beauty- No Moira.esp[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] Vance.esp[X] Melee-UnarmedPACKeng.esp[X] RoadWardens.esp[X] 7_HolsterForHandGuns(udp1).esp[X] Metal Squeezer.esp[X] T3T_MiscItemIcons.esp[X] MTC Wasteland Travellers.esp[X] MTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.esp[X] Arwen_Survival.esp[X] Height Dependent Damage - Dynamic.esp[X] Alternate Start - Roleplayers.esp[X] RI_Base3.esp[X] RI_FOSE.esp[X] RI_LootTableRI.esp[X] RI_DoctorCost.esp[X] RI_CrippledEffects.esp[X] RI_PNeeds2S.esp[X] RI_Alcohol.esp[X] RI_PNMMM.esp[X] RI_LootTablePN.esp[X] RI_PNAnchorage.esp[X] RiPnO CorePatch.esp[X] FOOK2 - Main.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] FOOK2 - Mothership Zeta.esp[X] FOOK2 - [EVE] Energy Visuals Enhanced.esp[X] MyFOOK2 - Black & White Tranquility Lane.esp[X] FOOK2 - *censored* Map Markers.esp[X] CP - RiPnO [bLTC032+FOOK2].esp[X] WeaponModKits.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - FOOK.esp[X] PreWar Book Titles and Perks.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] RI_PNOrfPatch [MMM] Meats.esp[X] RoadWardensMMM.esp[X] Project Beauty- MMM Raiders.esp[X] Mart's Mutant Mod - FOOK2.esp[X] Mart's Mutant Mod - FOOK2 - DIK.esp[X] MMMs-NoAutoAim.esp[X] Warrior Followers.esp[X] Dogmeat Leather Armor - no crafting.esp[X] Better Companions Ess.esp[X] megalight.esp[X] GalaxyNewsRadio100[M].esp[X] Devour Gore.esp[X] ARC - Assembled Robotic Companions.esp[X] LED pipboy light extended.esp[X] VDSP-01.esp[X] VDSC.esp[X] GeneratorSound.esp[X] Burnification.esp[X] ASU.esp[X] DCInteriors_ComboEdition.esp[X] WastelandMastery.esp[X] MaxLevelWorkaround-BS.esp[X] showskills.esp[X] AquaPura 3000.esp[X] NPCs Sleep Tighter.esp[X] Fellout-Full.esp[X] Fellout-Anchorage.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] dD-Larger Blood.esp[X] dD-More Gore.esp[X] dD-More Gore-The Pitt.esp[X] dD-More Gore-BrokenSteel.esp[X] dD-More Gore-PointLookout.esp[X] dD-More Gore-Zeta.esp[X] dD-Reduced Dismember Force.esp[X] Banks of the Wasteland.esp[X] FireLightFix.esp[X] JHB House Robots Can Repair.esp[X] Salvagable cars.esp[X] Selected Containers Respawn.esp[X] BookPerks.esp[X] BookPerkBarterMOD.esp[X] Rude Awakening.esp[X] Rude Awakening - MMM.esp[X] Sprint Mod.esp[X] HairCuts.esp[X] Ghoul + Others-Merged.esp[X] Remove That Glove.esp[X] fessentialdeathtime45.esp[X] Realistic Explosions.esp[X] knockdowns.esp[X] ek.BrokenSteel.esp[X] RealFragGrenade3.esp[X] Comp_dont_steal_xp_hereticus.esp[X] DAV_lesscaps.esp[X] XFO_VATSdmg_50.esp[X] harderbarter75.esp[X] psychoelfs the family fix.esp[X] Tailor Maid.esp[X] PortableMattress.esp[X] Portable Telephone.esp[X] Cliff's_Sellable_Body_Parts.esp[X] The DeEnemyifier.esp[X] Wasteland Recon Armor.esp[X] Wasteland Recon Helmet.esp[X] Arwen_XPR.esp[X] Arwens_Localized_Damage.esp[X] Arwen_SmartAI.esp[X] PowModBasic.esp[X] PowModOpsA.esp[X] PowModPitt.esp[X] PowModPBS.esp[X] Slower Degradation (-50%).esp[X] T3T_OutcastTechSupport.esp[X] FortIndependenceRaiderAttacked_v08.esp[X] v1_OutcastFIstrongerDefence).esp[X] Sgt. Rock.esp[X] STusArmyMod.esp[X] tubRRCompound.esp[X] MergedPatch.esp[X] MergedPatch2.esp[X] Armors.esp -merged patch just named different for my convience[X] PowerArmor.esp -merged patch just named different for my convience[X] Alternate Start.esp -merged patch just named different for my convience I've tried changing my load order multiple times and have started new games but no matter what my damages on my weapons fluctuate drastically (real example) my Benelli Super M90 (think that's the name) was at 232 regularly with Arwen's Realism Tweaks_Survival but would randomly go from 350 (the highest) to 91 (the lowest) if anyone could help that would be great and very much appreciated cuz I don't want to lose FOOK2 (love all the content) but I want my game to be more realistic damage wise Link to comment Share on other sites More sharing options...
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