JPTR1 Posted March 24, 2014 Share Posted March 24, 2014 (edited) Good Morning,i have a little problem here, just packed my mod in the last days into a .bsa-file inlcuding scripts/sounds/music/textures/meshes with a total size of 215 MB (compressed) and 415 (uncompressed). While everything is working fine when the files are unpacked in the data folder, if i use my .bsa instead of the loose files, i got crashes everytime when one of my sounds or music should get played in the game.I think i did all right when packing the file, all needed boxes were marked and everything is working as long i exclude the music/sound files from the .bsa. Is there any bug known about packing sound/music files into a .bsa? Edited March 24, 2014 by JPTR1 Link to comment Share on other sites More sharing options...
Amazingchopin Posted March 24, 2014 Share Posted March 24, 2014 Hey, Archive.exe is a little bit outdated and contains many bugs, especially when compressing audio files into a bsa package.I highly recommend to use BSAOpt Which works very good when working with audio files. Link to comment Share on other sites More sharing options...
JPTR1 Posted March 24, 2014 Author Share Posted March 24, 2014 Oh oh another unofficial tool, and new upcoming risks... again. ^^ But ok i will try this out, thank you for the link! Link to comment Share on other sites More sharing options...
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