deepside Posted September 25, 2009 Share Posted September 25, 2009 hello im new here and i already read the one of makin a projectilenode. it doesn't work for me.. :confused: i made a gun in blender added it in the geck ..works great ..only one thing.my ammo comes out of my chest when im standing and in the same place when im sneaking,so in the air. what was a minor bug seems to be a big bug. coz looking at lasers over your head..?can anyone help me with this? installed blender yesterday so im real new to this.greetings deepside Link to comment Share on other sites More sharing options...
ecksile Posted September 26, 2009 Share Posted September 26, 2009 I suffered from this problem. It is all in the projectile node. You have to move it nd place it at the tip of the barrel. Also You shouldnt have to make a projectile node if you copied your gun over to a vanilla mesh then the projectile node should work. Link to comment Share on other sites More sharing options...
deepside Posted September 26, 2009 Author Share Posted September 26, 2009 I suffered from this problem. It is all in the projectile node. You have to move it nd place it at the tip of the barrel. Also You shouldnt have to make a projectile node if you copied your gun over to a vanilla mesh then the projectile node should work. tried that one didn't work..took a vanilla mesh and added a scope.left everything as it was...but..nope. still the same problem, no sound and the laser trough my chest :confused: seems to be an adding 1stpersons problem Link to comment Share on other sites More sharing options...
deepside Posted September 26, 2009 Author Share Posted September 26, 2009 the problem seems to be that as soon as you add the 1stperson underneath the model.without that it shoots fine..but then you only see the normal gun.and you can't make a new 1stperson. only edit it to yours. :confused: Link to comment Share on other sites More sharing options...
deepside Posted September 26, 2009 Author Share Posted September 26, 2009 :confused: the problem lies with adding the 1stpersons. anyone who knows how to solve this? :blink: Link to comment Share on other sites More sharing options...
ecksile Posted September 26, 2009 Share Posted September 26, 2009 Im not sure what you mean by its a first person model problem. I have made many guns that don't use first person models and the node, sound works fine. I cant remember exactly how i fixed this though, It had something to do with the weapon being incomplete. Either in the geck or in the nif. or both. Link to comment Share on other sites More sharing options...
Recommended Posts