trotos Posted September 26, 2009 Share Posted September 26, 2009 Like a new feature of FOMM, to read the databases on nexus and update the files accordingly Link to comment Share on other sites More sharing options...
Ryuukon Posted September 29, 2009 Share Posted September 29, 2009 Even if this were to implemented I doubt I'd use it. Just because there is a new version of a mod doesn't mean you want to use it. There are many mods that make changes but reduce stability. In the end you're better off experimenting yourself and seeing what works and what doesn't with your "core" mods. Trial and error. Nature of the beast. Link to comment Share on other sites More sharing options...
sirrogue2 Posted September 29, 2009 Share Posted September 29, 2009 I'm gonna have to say "No" to this. Why? Three words: World of Warcraft. For those of you who don't know, World of Warcraft allows the players to make and dsitribute user interface mods in the LUA scripting language and XML. One particular website, [Blocked URL: Spamming mod authors with advertising links], offers a program that will allow you to download and keep your mods up to date. The only problem is that if you have a whole lot of users trying to update that one huge mod... The Nexus admins would have to charge money to defray the cost of bandwidth usage. [Blocked URL: Spamming mod authors with advertising links] does that as well to allow automatic mod updating. Without the payment, you can still download and update mods, but you have to update each individual mod on its own. So, when you suggest this, ask yourself one question: Am I willing to pay a nominal monthly fee to defray the cost of the mods I just downloaded? Link to comment Share on other sites More sharing options...
isgod101 Posted September 30, 2009 Share Posted September 30, 2009 Check this everyday.If you miss a day check this. Link to comment Share on other sites More sharing options...
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