omega549 Posted September 27, 2009 Share Posted September 27, 2009 Im having alittle problems with the landscape of a Fallout mod i have made. when i remove areas from the world or lower the ground it remains on the world but has no collision, i.e. it can be walked through, cant be seen in the geck, and many trees that i deleted from the geck are still there with the same problems. in this picture the brown area coming from the building and the dark, strange looking trees dont appear in the geck but are in the game-world. Could someone help me with this problem. problems Problems02 Problems03 Problems04 Problems05 Link to comment Share on other sites More sharing options...
ElijahHouck Posted September 27, 2009 Share Posted September 27, 2009 That's the LOD terrain and LOD tree's you're seeing. I would recommend not changing the terrain in the Wasteland as generating LOD terrain can take up to 10 hours. You'll probably be better off creating your own worldspace. Link to comment Share on other sites More sharing options...
BadPenney Posted September 27, 2009 Share Posted September 27, 2009 Here is a thread that deals with LOD. http://thenexusforums.com/index.php?showtopic=126510&hl I generated new terrain, tree, and object LOD in the Wasteland for my mod. Doing that regenerates the entire Wasteland LOD, so I had to delete the extraneous info that did not pertain to the cells that I was working with to prevent it from overwriting any other mod's LOD changes. Yes, it is time consuming and tedious but it can be done. Link to comment Share on other sites More sharing options...
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