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Dark Brotherhood Mod


tonewheelz

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Hi,

 

I'd like to request a mod that overhauls the way the Dark Brotherhood quests work after the completion of the main Dark Brotherhood storyline. A few things seem slightly quirky to me about the way it works in vanilla. You're left with only two Dark Brotherhood initiates, and as a Listener, you have to be the one to meet the contact, and then kill the target. This is fine in the beginning, but there should be more to it after a while.

 

So perhaps someone with the know how would be interested in making a mod that would allow you to recruit silencers and a Speaker? Then you could receive the contact from the Night Mother, and relay this information to the Speaker, who will go meet the contact, and then assign a silencer to kill the target. Perhaps as the mod grows, large assassination quests could be implemented that are similar to the one killing the emperor. Or maybe there will be a way to rebuild the Falkreath sanctuary and build new ones throughout Skyrim?

Edited by tonewheelz
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http://www.nexusmods.com/skyrim/mods/25941/? don't know if this is quite what your looking for but...

 

I have that mod and love it to pieces. Upon further investigation, however, I found this:

 

https://www.kickstarter.com/projects/1806959651/the-dark-brotherhood-resurrection-part-2

 

It appears Part 2 of the mod would implement pretty much everything I was suggesting in my original post. Too bad he wants to raise $44,000 before he'll start working on the project, though. I wouldn't mind dishing out money for such an awesome mod, but there's no guarantee that if I paid he would eventually meet his goal.

 

Anyone else willing to take on such an awesome project idea?

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ah, big surprise lol.

I'm honestly surprised that someone hasn't already done this. Supposedly, as Listener, you're gonna restore the Dark Brotherhood, yet it seems more defunct and dead than when you first joined.

Edited by tonewheelz
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