mirazel Posted September 28, 2009 Share Posted September 28, 2009 You can use in game? I remember Jedi Academy had a program called Console Spawn that you could summon any creature. Is there anything like that for Fallout that way you don't have to look up the item code and what not. Link to comment Share on other sites More sharing options...
Cipscis Posted September 28, 2009 Share Posted September 28, 2009 Yeah, the GECK. Just load up Fallout3.esm and expand the FormID column and you can find the FormID of every form included in Fallout3.esm. Cipscis Link to comment Share on other sites More sharing options...
katashy Posted September 28, 2009 Share Posted September 28, 2009 Yeah, the GECK. Just load up Fallout3.esm and expand the FormID column and you can find the FormID of every form included in Fallout3.esm. Cipscis Well... half the way there. Using the GECK, like Cipscis said, find the ID of the creature, or character that you would like to spawn. Then, open the console in-game by pressing ` , and type: player.placeatme "FORM ID" 1,1 (Replace FORM ID with the ID of the creature you want.) Also, heres a tip: Dont use Marts Mutant Mod and spawn, what you think is 1 deathclaw. Becuase with incresed increased spawns enabled, theres about 100. Link to comment Share on other sites More sharing options...
mirazel Posted September 29, 2009 Author Share Posted September 29, 2009 Well i know about geck and placeatme, I mean a program that i can run side by side with fallout that will spawn the item/creature for me so i don't have to type out the item ID eachtime (I'm really lazy hah) Link to comment Share on other sites More sharing options...
Skree000 Posted September 29, 2009 Share Posted September 29, 2009 placeatme can seriously **** up your savegames. I really really dont reccomend saving your game after using it alot. You can use it here and there np, but if you are going to use it more than 20 times, watch out Even after items or creatures are destroyed or deleted from Placeatme, some parts of the reference remain and keep bloating the savegame file, adding up over time til eventually your savegame causes random Crashes, or may even lead to your savegame becoming un-openable Link to comment Share on other sites More sharing options...
Cipscis Posted September 29, 2009 Share Posted September 29, 2009 The only way to run console commands besides entering them in the console is to create a batch file, but that wouldn't really help in this case unless you're commonly calling a predetermined sequence of console commands and can therefore save time but not having to always type them out. A batch file is simply a text file saved in your Fallout 3 directory that contains a list of console commands. Here's an example of a very simple (and thoroughly useless) batch file that uses FOSE's PrintToConsole:PrintToConsole "Hello, World!"In order to call a batch file from the console, simply use the "bat" command. It's important to note that this command, unlike everything else in Fallout 3 scripting, is case-sensitive. It takes a single parameter - the filename. For example, if the filename was "Hello World.txt" then I'd use this line to run it from the console:bat "Hello World.txt"Batch files can only be run from the console. Cipscis Link to comment Share on other sites More sharing options...
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