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GECK (Fallout 3) Render Window Flickering in Perspective View


Jason210

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Hi

 

The title says it all. I'm using the Fallout 3 GECK and I have created a large cell. Everything was fine last night but when I loaded in the data files today, and opened the cell, there appeared to be this strange fog in render window top down perspective view.

 

I tried orbiting the render view camera around the geometry and the "fog" immediately jumped to cover just half of the screen, and forming a border right through the centre of the screen. Below this border everything looked normal As I rotated the camera, the border began to rotate relative to the screen, around the screens centre. I can't get rid of it no matter what I try. It's in all perspective view, but orthogonal views look normal.

 

I've seen something similar to this before, in game, when using reflective water inside a building, and the water is set to reflect sky.

 

Anyone know how to fix it?

 

Jason

Edited by Jason210
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