revenantraiden Posted March 26, 2014 Share Posted March 26, 2014 (edited) Hi everyone,I was hoping someone can give me a hand, i recently just re-installed Skyrim and a bunch of mods including sky-re.The game loads up fine, i can save and everything works as it should but i will sometimes just randomly CTD sometimes on loading screens, even when im adventuring its just random. Here is my BOSS log: BOSSVersion 2.2.0======================================Summary======================================Plugin Type CountRecognised (or sorted by user rules) 128Unrecognised 5Inactive 0All 133Plugin Message Type CountWarning 0Error 0All 44* Masterlist updated; at revision: 564d852a2.* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1485022-relz-boss-for-skyrim/")* Note: Your SKSE is up-to-date.======================================SKSE Plugins======================================SKSE Version: 0.1.6.16DCF_plugin.dllSKSE_Elys_Uncapper.dll Version: 1.15.2.0======================================Recognised Plugins======================================These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.Skyrim.esm ActiveUpdate.esm Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}* Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").Unofficial Skyrim Patch.esp Version 2.0.3 Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Dawnguard.esm Active* Contains dirty edits: 619 ITM, 82 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp Version 2.0.3 Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}HearthFires.esm Active* Contains dirty edits: 184 ITM, 11 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").Unofficial Hearthfire Patch.esp Version 2.0.3 ActiveDragonborn.esm Active* Contains dirty edits: 61 ITM, 8 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").Unofficial Dragonborn Patch.esp Version 2.0.2 Active* Bash Tag suggestion(s): {{BASH: Delev}}Falskaar.esm Version 1.1.2 ActiveClimatesOfTamriel.esm Version 3.1 ActivePerk-Reset-MCM.esm ActiveSPIKE.esm ActiveHighResTexturePack01.esp ActiveHighResTexturePack02.esp ActiveHighResTexturePack03.esp ActiveUnofficial High Resolution Patch.esp Version 1.1.6 ActiveChesko_Frostfall.esp ActiveSplashofRain.esp Version 1.04 ActiveClimatesOfTamriel-Sound.esp Version 3.1 ActiveThundering Shouts (normal pitch).esp ActiveBrighterTorchesBiggerMagelight.esp ActiveFixCombatMusic.esp ActiveAMatterOfTime.esp Version 2.00 ActiveAuto Unequip Ammo.esp ActiveGuessDistance.esp ActiveHunterborn.esp ActiveHunterborn_Dawnguard-Patch.esp ActiveHunterborn_Frostfall-Patch.esp ActiveImmersive Battles.esp ActiveImmersive Brigands.esp ActiveImmersive Dawnguard.esp Active* Bash Tag suggestion(s): {{BASH: Relev}}Immersive Dragonborn.esp ActiveImmersive Factions.esp ActiveImmersive Mercenaries.esp ActiveImmersive Patrols.esp ActiveImmersive Travelers.esp ActiveImmersive Werewolves.esp ActivePopulated Dungeons Caves Ruins.esp ActiveSkyrim Immersive Creatures.esp Version v6.5.2 Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp Version v6.5.2 Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}WetandCold.esp Version 1.402 ActiveChesko_LoreBasedLoadingScreens.esp ActiveFootprints.esp ActiveSkyUI.esp Version 4.0 ActiveiHUD.esp ActiveAMB Glass Variants Lore.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Cloaks.esp Active* Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").1nivWICCloaks.esp Version 2.3 Active* Bash Tag suggestion(s): {{BASH: Relev}}1nivWICSkyCloaksPatch.esp Version 2.3 ActiveCrossbows_Basic_Collection_EN_LL.esp ActiveDragonbornArmorFix.esp Activehothtrooper44_ArmorCompilation.esp Version 6 Active* Contains dirty edits: 5 ITM, 0 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}HarvestOverhaul.esp Version 2.8.2 ActiveDeadlyDragons.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}SkyRe_Main.esp Active* Bash Tag suggestion(s): {{BASH: Relev, Delev}}* Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.* Note: If you have a problem with aiming try to install this ("http://www.nexusmods.com/skyrim/mods/13652") mod.* Note: To make aiming easier add the following lines to Skyrim.ini:* Note: [Actor]* Note: fVisibleNavmeshMoveDist=12288.0000* Note: [Combat]* Note: f1PArrowTiltUpAngle=0.64* Note: f3PArrowTiltUpAngle=0.64* Note: fMagnetismStrafeHeadingMult=0.0* Note: fMagnetismLookingMult=0.0SkyRe_Combat.esp ActiveSkyRE-Patch.esp ActiveSkyRe_CraftingFix.esp ActiveSkyRe_EncounterZones.esp ActiveSkyRe_EnemyAI.esp ActiveSkyRe_EnemyScaling.esp Active* Bash Tag suggestion(s): {{BASH: Relev}}SkyRe_Survivalism.esp ActiveUnique Uniques.esp Version 1.5 ActiveSkyRe_SIC Crossbowfix.esp Version v6.1.2 ActiveAdalMatar.esp Active* Contains dirty edits: 17 ITM, 0 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").* Note: V1.1+: This file contains 3 deleted NavMesh records that TES5Edit cannot repair automatically, and which are reported by the mod author to be harmless artifacts from Creation Kit export.AesirArmor.esp ActiveBreezehome_Fully_Upgradable.esp ActiveJaggarsfeld.esp ActiveMy Home Is Your Home.esp Version 1.21 Active* Contains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").PumpingIron.esp ActiveRun For Your Lives.esp Version 1.2.4 ActiveWhen Vampires Attack.esp Version 1.1.1 ActiveSkyHavenTempleEnhanced.esp ActiveTheFrontier.esp Active* Contains dirty edits: 8 ITM, 1 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").360WalkandRunPlus-RunBackwardSpeedAdjust.esp Version 205.25. ActiveAchieveThat.esp ActiveBetterQuestObjectives.esp ActiveBetterQuestObjectives-SkyRePatch.esp ActiveDifferently Ebony.esp ActiveFalskaarDawnguard.esp ActiveGuard Dialogue Overhaul.esp Active* Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.Rebirth Monster.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}Convenient Horses.esp Version 14950 Active* Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.dD - Enhanced Blood Main.esp Active* Requires: 0 Dragonborn-Dawnguard_Compatibility Patch ("http://www.nexusmods.com/skyrim/mods/60") \ Dawnguard + Dragonborn.aMidianborn_Skyforge_Weapons.esp ActiveOpen Cities Skyrim.esp Version 1.0.3 ActiveEnhancedLightsandFX.esp ActiveELFX - Exteriors.esp ActiveELFX - NoBreezehome.esp ActiveELFX - Dawnguard.esp ActiveELFX - Dragonborn.esp ActiveClimatesOfTamriel-Dawnguard-Patch.esp Version 3.1 ActiveClimatesOfTamriel-Dragonborn-Patch.esp Version 3.1 ActiveClimatesOfTamriel-Dungeons-Hazardous.esp Version 3.1- Active* Incompatible with: Realistic Lighting OverhaulClimatesOfTamriel-Interiors-Warm.esp Version 3.1- Active* Incompatible with: Realistic Lighting OverhaulClimatesOfTamriel-Nights-Level-4.esp Version 3.1 ActivePredator Vision.esp ActiveBrevi_MoonlightTales.esp ActiveBetterQuestObjectives-MoonlightPatch.esp ActiveHorse Whisper.esp Version 2.00 Activedovahkiinrelax.esp ActiveLocational Damage.esp ActiveThe Dance of Death - Ultimate Edition.esp Version 1.8 Active* Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").Artifact Disenchanting.esp ActiveArtifact Disenchanting - Dawnguard.esp ActiveArtifact Disenchanting - Dragonborn.esp ActiveFormsEdit.esp Active3DNPC.esp ActiveRealisticNeedsandDiseases.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}}RND_Dawnguard-Patch.esp ActiveRND_HearthFires-Patch.esp ActiveRND_Dragonborn-Patch.esp ActiveHunterborn_RND-Patch.esp ActiveRND_USKP-Patch.esp Active* Bash Tag suggestion(s): {{BASH: Relev}}CerwidenCompanion.esp ActiveEMCompViljaSkyrim.esp ActiveEMViljaInSolstheimAddOn.esp ActiveHearthfireMoveKidsfix.esp ActivemoveitLWT.esp ActiveAmazingFollowerTweaks.esp ActiveBetterQuestObjectives-AFTPatch.esp ActiveTTYM - Think to Yourself Messages.esp ActiveBashed Patch, 0.esp Version 25/03/2014 10:26:06 PM ActiveReProccer.esp ActiveReProccerNONPLAYERfix.esp ActiveReProccerDragonborn.esp Active======================================Unrecognised Plugins======================================The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.RND_AnimalLoot.esp ActiveSkyre_Crosbow Perk Tweak.esp ActiveRebirth Monster - SIC Patch.esp Version v1 ActiveHarvestOverhaul_SkyRe_Patch.esp ActiveGypsyEyesCaravan.V.2.esp Active Edited March 26, 2014 by revenantraiden Link to comment Share on other sites More sharing options...
ripple Posted March 27, 2014 Share Posted March 27, 2014 1) Cleaning: download TES5Edit from the link in your BOSS log, follow the instruction on the same page, and clean the plugins flagged by BOSS as containing 'dirty edits', including the DLCs and the update esm's. You will need to remove identical to master entries as well as undelete/disable deleted references. 2) Update 'Immersive Armor.' It's apparent that you are still using an older version of the mod. In fact, check and make sure all of your mods are updated to the latest versions. 3) Describe your CTDs in greater detail: when/where/what were you doing or what was going on. Anything that may suggest a 'pattern' that can help narrow down the cause(s). 4) Have you made any tweaks to the game ini settings? 5) What do you normally do with the plugins not recognized by BOSS? If you have done nothing, they are now loading at the bottom of your load order and will overriding any conflicting records from other mods. This is not ideal. 6) List any mods you use which do not come with plugins and would not appear in a BOSS log, such as texture or body replacers. 7) System specs. Link to comment Share on other sites More sharing options...
revenantraiden Posted March 27, 2014 Author Share Posted March 27, 2014 1) Cleaning: download TES5Edit from the link in your BOSS log, follow the instruction on the same page, and clean the plugins flagged by BOSS as containing 'dirty edits', including the DLCs and the update esm's. You will need to remove identical to master entries as well as undelete/disable deleted references.I just did that i hope it solves the problem i will let you know if it has not. 2) Update 'Immersive Armor.' It's apparent that you are still using an older version of the mod. In fact, check and make sure all of your mods are updated to the latest versions.I updated all of my mods the only reason i had to down patch IA was because the reproccer for SkyRe was using BOSS and BOSS hasnt been updated to reconize that IA 7 does not need SPIKE.esmSo the Reproccer was not finishing since BOSS freaked out, and i decided to down patch IA. 3) Describe your CTDs in greater detail: when/where/what were you doing or what was going on. Anything that may suggest a 'pattern' that can help narrow down the cause(s).I Cant really describe them the happen extremely random. Sometimes when i die, walking around, standing, talking to NPC. Its so random it will CTD sometimes in an hour and some times after 4 hours of playing not happen at all. 4) Have you made any tweaks to the game ini settings?No i have not made any tweaks to the ini unless some of the mods have (doubt it). 5) What do you normally do with the plugins not recognized by BOSS? If you have done nothing, they are now loading at the bottom of your load order and will overriding any conflicting records from other mods. This is not ideal.I move them up so the bottom will always be like this: ReProccer.espReProccerNONPLAYERFIX.espReProccerDragonborn.espBashed Patch, 0.esp 6) List any mods you use which do not come with plugins and would not appear in a BOSS log, such as texture or body replacers.Im not sure i own any of these the only texture own are the Amidian Born ones including the grey Skyforge. and the only body one i can think of is the one that comes with Vilja :P 7) System specs.My System specs are:NVidia GTX 660TIAMD FX 630016 GB of HyperX Blue RamWindows 7 64-bit Link to comment Share on other sites More sharing options...
ripple Posted March 27, 2014 Share Posted March 27, 2014 I recommend you start keeping a journal of your random CTDs, just so you have a history of reference. Keep track of the location where you experience them (worldspace or in interior cells, where in the world, etc.), and what was going on/what you were doing (in combat, with/out followers, against bandits, a particular outfit being worn by an NPC is present in all CTDs, etc.) This will greatly help to track down the culprit because in a heavily modded Skyrim installation, the cause of random CTDs could literally be....many things. The best way to fix it is to systematically eliminated all possible causes. CTD when reloading after character deaths can be ignored. That one is common and there isn't much you can do about it. In fact, even if your game does not CTD when reloading after character death, you might consider quitting to desktop and restarting the game, to avoid the possibility of corrupt saves made after continuing to play from that reload. I don't use SkyRe, but does it support BOSS v2.2 yet? It's my understanding that the masterlist for the previous version of BOSS will no longer be updated, and all the work for masterlist updating have migrated to v2.2. You can also post your Papyrus log. Play for at least 15 minutes without CTD to log enough information, then copy/paste it here, inside a set of spoiler tags like you did with your BOSS log. If it's too big to post here, you can upload it to PasteBin. Link to comment Share on other sites More sharing options...
revenantraiden Posted March 27, 2014 Author Share Posted March 27, 2014 (edited) I don't use SkyRe, but does it support BOSS v2.2 yet? It's my understanding that the masterlist for the previous version of BOSS will no longer be updated, and all the work for masterlist updating have migrated to v2.2. You can also post your Papyrus log. Play for at least 15 minutes without CTD to log enough information, then copy/paste it here, inside a set of spoiler tags like you did with your BOSS log. If it's too big to post here, you can upload it to PasteBin.I believe it works i couldn't find anything on it. when i tried to get a Papyrus log (never done it before) it never worked. As in nothing appeared under the newly made Log folder. Here is my Skyrim.ini file located in my documents. [General]sLanguage=ENGLISH uExterior Cell Buffer=36 [Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1 [Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0 [Grass]bAllowCreateGrass=1bAllowLoadGrass=0 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0f1PArrowTiltUpAngle=0.2f3PArrowTiltUpAngle=0.5f1PBoltTiltUpAngle=0.2f3PBoltTiltUpAngle=0.5 [Actor]fVisibleNavmeshMoveDist=14000.0000 [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=1bEnableTrace=1bLoadDebugInformation=1 [Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=0bReflectLODTrees=1 Edited March 27, 2014 by revenantraiden Link to comment Share on other sites More sharing options...
ripple Posted March 27, 2014 Share Posted March 27, 2014 The Papyrus log should appear under '.../My Documents/My Games/Skyrim/Logs/Script/' Link to comment Share on other sites More sharing options...
revenantraiden Posted March 27, 2014 Author Share Posted March 27, 2014 (edited) The Papyrus log should appear under '.../My Documents/My Games/Skyrim/Logs/Script/'ok it worked and while i was doing another 15 min run it crashed on me. This time it happened while i was riding my new horse and i pulled out my AXE, the axe from the first draugre overlord to get the dragonstone the one of cold.The Log appeared but it was to long even for PasteBin and took like 3 min to copy it lol....anyways here is the last data log and crash info is there anything you can see off of it ? 27/2014 - 12:39:11AM] Frame count: 1 (Page count: 1)[03/27/2014 - 12:39:11AM] State: Waiting on other stack for call (Freeze state: Freezing)[03/27/2014 - 12:39:11AM] Type: Normal[03/27/2014 - 12:39:11AM] Return register: False[03/27/2014 - 12:39:11AM] Has stack callback: No[03/27/2014 - 12:39:11AM] Stack trace:[03/27/2014 - 12:39:11AM] [None].KahmulLOCSystem.OnHit() - "KahmulLOCSystem.psc" Line 239[03/27/2014 - 12:39:11AM] IP: 502 Instruction: 18 Line: 239[03/27/2014 - 12:39:11AM] [AttackerObj]: [Actor < (1D00E297)>][03/27/2014 - 12:39:11AM] [akSource]: [sPELL < (00012FCD)>][03/27/2014 - 12:39:11AM] [akProjectile]: [PROJECTILE < (00012FCF)>][03/27/2014 - 12:39:11AM] [abPowerAttack]: False[03/27/2014 - 12:39:11AM] [abSneakAttack]: False[03/27/2014 - 12:39:11AM] [abBashAttack]: False[03/27/2014 - 12:39:11AM] [abHitBlocked]: False[03/27/2014 - 12:39:11AM] [::temp24]: [Actor < (1D00E297)>][03/27/2014 - 12:39:11AM] [::temp26]: False[03/27/2014 - 12:39:11AM] [::temp27]: False[03/27/2014 - 12:39:11AM] [::temp28]: False[03/27/2014 - 12:39:11AM] [::temp29]: None[03/27/2014 - 12:39:11AM] [::temp30]: None[03/27/2014 - 12:39:11AM] [::temp31]: None[03/27/2014 - 12:39:11AM] [::temp32]: None[03/27/2014 - 12:39:11AM] [::temp33]: 0[03/27/2014 - 12:39:11AM] [::temp35]: None[03/27/2014 - 12:39:11AM] [::temp36]: 0.000000[03/27/2014 - 12:39:11AM] [::temp37]: None[03/27/2014 - 12:39:11AM] [::temp38]: None[03/27/2014 - 12:39:11AM] [::temp25]: [Actor < (1D00E297)>][03/27/2014 - 12:39:11AM] [::NoneVar]: None[03/27/2014 - 12:39:11AM] [::temp34]: 0.000000[03/27/2014 - 12:39:11AM] [::temp39]: False[03/27/2014 - 12:39:11AM] [::temp40]: False[03/27/2014 - 12:39:11AM] [::temp41]: False[03/27/2014 - 12:39:11AM] [X]: 0.000000[03/27/2014 - 12:39:11AM] [angleToFace]: 0.000000[03/27/2014 - 12:39:11AM] [power]: 0.000000[03/27/2014 - 12:39:11AM] VM is thawing...[03/27/2014 - 12:39:15AM] Error: Attempted to add invalid perk to the actorstack:[ (1F007F07)].Actor.AddPerk() - "<native>" Line ?[item 3 in container (1F007F07)].DLC1DawnguardItemScript.OnEquipped() - "DLC1DawnguardItemScript.psc" Line 8[03/27/2014 - 12:39:15AM] Error: Attempted to add invalid perk to the actorstack:[ (1F007F07)].Actor.AddPerk() - "<native>" Line ?[item 4 in container (1F007F07)].DLC1DawnguardItemScript.OnEquipped() - "DLC1DawnguardItemScript.psc" Line 8 Edited March 27, 2014 by revenantraiden Link to comment Share on other sites More sharing options...
ripple Posted March 27, 2014 Share Posted March 27, 2014 (edited) The Papyrus log is not a crash log, so it will not indicate why your game CTDed. It's a last resort for looking for possible script errors and debug messages that may provide some clues as to any issue your game might be experiencing. As I said before, you need to play for at least 10 - 15 minutes without CTD, and copy/paste the complete log here (or PasteBin, if it's too big to upload here). Snippets will not help. Edited March 27, 2014 by ripple Link to comment Share on other sites More sharing options...
revenantraiden Posted March 27, 2014 Author Share Posted March 27, 2014 (edited) The Papyrus log is not a crash log, so it will not indicate why your game CTDed. It's a last resort for looking for possible script errors and debug messages that may provide some clues as to any issue your game might be experiencing. As I said before, you need to play for at least 10 - 15 minutes without CTD, and copy/paste the complete log here (or PasteBin, if it's too big to upload here). Snippets will not help.ah damn i thought 'Error: Attempted to add invalid perk to the actor stack:' might of been the issue sorry. It seems to be happening more and more often, i tried going for 15 min 3 times the first 2 was at night went to the camp behind whiterun and the third time i tried it during the day and i didn't crash.and the log is extremely big even 1/4 of it does not fit the 500 limit for pastebin.so i placed it in mediafire:http://www.mediafire.com/download/md2xduss2whccjr/Papyrus.0.rar Edited March 27, 2014 by revenantraiden Link to comment Share on other sites More sharing options...
ripple Posted March 27, 2014 Share Posted March 27, 2014 If it's too big to upload to PasteBin, then already it's a bad sign....but try splitting it into smaller parts. I...don't want to download anything from sources I can't verify, just a habit. Have you uninstalled mods then continued with save games made with those mods installed? Link to comment Share on other sites More sharing options...
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