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Need a hand with CTD please.


revenantraiden

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Hi everyone,
I was hoping someone can give me a hand, i recently just re-installed Skyrim and a bunch of mods including sky-re.
The game loads up fine, i can save and everything works as it should but i will sometimes just randomly CTD sometimes on loading screens, even when im adventuring its just random.
Here is my BOSS log:

 

 

BOSS
Version 2.2.0


======================================
Summary
======================================


Plugin Type Count
Recognised (or sorted by user rules) 128
Unrecognised 5
Inactive 0
All 133


Plugin Message Type Count
Warning 0
Error 0
All 44


* Masterlist updated; at revision: 564d852a2.
* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1485022-relz-boss-for-skyrim/")
* Note: Your SKSE is up-to-date.


======================================
SKSE Plugins
======================================



SKSE Version: 0.1.6.16

DCF_plugin.dll

SKSE_Elys_Uncapper.dll Version: 1.15.2.0


======================================
Recognised Plugins
======================================


These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

Skyrim.esm Active

Update.esm Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}
* Contains dirty edits: 92 ITM, 3 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


Unofficial Skyrim Patch.esp Version 2.0.3 Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Dawnguard.esm Active
* Contains dirty edits: 619 ITM, 82 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Unofficial Dawnguard Patch.esp Version 2.0.3 Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


HearthFires.esm Active
* Contains dirty edits: 184 ITM, 11 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


Unofficial Hearthfire Patch.esp Version 2.0.3 Active

Dragonborn.esm Active
* Contains dirty edits: 61 ITM, 8 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


Unofficial Dragonborn Patch.esp Version 2.0.2 Active
* Bash Tag suggestion(s): {{BASH: Delev}}


Falskaar.esm Version 1.1.2 Active

ClimatesOfTamriel.esm Version 3.1 Active

Perk-Reset-MCM.esm Active

SPIKE.esm Active

HighResTexturePack01.esp Active

HighResTexturePack02.esp Active

HighResTexturePack03.esp Active

Unofficial High Resolution Patch.esp Version 1.1.6 Active

Chesko_Frostfall.esp Active

SplashofRain.esp Version 1.04 Active

ClimatesOfTamriel-Sound.esp Version 3.1 Active

Thundering Shouts (normal pitch).esp Active

BrighterTorchesBiggerMagelight.esp Active

FixCombatMusic.esp Active

AMatterOfTime.esp Version 2.00 Active

Auto Unequip Ammo.esp Active

GuessDistance.esp Active

Hunterborn.esp Active

Hunterborn_Dawnguard-Patch.esp Active

Hunterborn_Frostfall-Patch.esp Active

Immersive Battles.esp Active

Immersive Brigands.esp Active

Immersive Dawnguard.esp Active
* Bash Tag suggestion(s): {{BASH: Relev}}


Immersive Dragonborn.esp Active

Immersive Factions.esp Active

Immersive Mercenaries.esp Active

Immersive Patrols.esp Active

Immersive Travelers.esp Active

Immersive Werewolves.esp Active

Populated Dungeons Caves Ruins.esp Active

Skyrim Immersive Creatures.esp Version v6.5.2 Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Skyrim Immersive Creatures - DLC2.esp Version v6.5.2 Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


WetandCold.esp Version 1.402 Active

Chesko_LoreBasedLoadingScreens.esp Active

Footprints.esp Active

SkyUI.esp Version 4.0 Active

iHUD.esp Active

AMB Glass Variants Lore.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Cloaks.esp Active
* Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


1nivWICCloaks.esp Version 2.3 Active
* Bash Tag suggestion(s): {{BASH: Relev}}


1nivWICSkyCloaksPatch.esp Version 2.3 Active

Crossbows_Basic_Collection_EN_LL.esp Active

DragonbornArmorFix.esp Active

hothtrooper44_ArmorCompilation.esp Version 6 Active
* Contains dirty edits: 5 ITM, 0 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Immersive Weapons.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


HarvestOverhaul.esp Version 2.8.2 Active

DeadlyDragons.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


SkyRe_Main.esp Active
* Bash Tag suggestion(s): {{BASH: Relev, Delev}}
* Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.
* Note: If you have a problem with aiming try to install this ("http://www.nexusmods.com/skyrim/mods/13652") mod.
* Note: To make aiming easier add the following lines to Skyrim.ini:
* Note: [Actor]
* Note: fVisibleNavmeshMoveDist=12288.0000
* Note: [Combat]
* Note: f1PArrowTiltUpAngle=0.64
* Note: f3PArrowTiltUpAngle=0.64
* Note: fMagnetismStrafeHeadingMult=0.0
* Note: fMagnetismLookingMult=0.0


SkyRe_Combat.esp Active

SkyRE-Patch.esp Active

SkyRe_CraftingFix.esp Active

SkyRe_EncounterZones.esp Active

SkyRe_EnemyAI.esp Active

SkyRe_EnemyScaling.esp Active
* Bash Tag suggestion(s): {{BASH: Relev}}


SkyRe_Survivalism.esp Active

Unique Uniques.esp Version 1.5 Active

SkyRe_SIC Crossbowfix.esp Version v6.1.2 Active

AdalMatar.esp Active
* Contains dirty edits: 17 ITM, 0 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").
* Note: V1.1+: This file contains 3 deleted NavMesh records that TES5Edit cannot repair automatically, and which are reported by the mod author to be harmless artifacts from Creation Kit export.


AesirArmor.esp Active

Breezehome_Fully_Upgradable.esp Active

Jaggarsfeld.esp Active

My Home Is Your Home.esp Version 1.21 Active
* Contains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


PumpingIron.esp Active

Run For Your Lives.esp Version 1.2.4 Active

When Vampires Attack.esp Version 1.1.1 Active

SkyHavenTempleEnhanced.esp Active

TheFrontier.esp Active
* Contains dirty edits: 8 ITM, 1 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


360WalkandRunPlus-RunBackwardSpeedAdjust.esp Version 205.25. Active

AchieveThat.esp Active

BetterQuestObjectives.esp Active

BetterQuestObjectives-SkyRePatch.esp Active

Differently Ebony.esp Active

FalskaarDawnguard.esp Active

Guard Dialogue Overhaul.esp Active
* Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.


Rebirth Monster.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


Convenient Horses.esp Version 14950 Active
* Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.


dD - Enhanced Blood Main.esp Active
* Requires: 0 Dragonborn-Dawnguard_Compatibility Patch ("http://www.nexusmods.com/skyrim/mods/60") \ Dawnguard + Dragonborn.


aMidianborn_Skyforge_Weapons.esp Active

Open Cities Skyrim.esp Version 1.0.3 Active

EnhancedLightsandFX.esp Active

ELFX - Exteriors.esp Active

ELFX - NoBreezehome.esp Active

ELFX - Dawnguard.esp Active

ELFX - Dragonborn.esp Active

ClimatesOfTamriel-Dawnguard-Patch.esp Version 3.1 Active

ClimatesOfTamriel-Dragonborn-Patch.esp Version 3.1 Active

ClimatesOfTamriel-Dungeons-Hazardous.esp Version 3.1- Active
* Incompatible with: Realistic Lighting Overhaul


ClimatesOfTamriel-Interiors-Warm.esp Version 3.1- Active
* Incompatible with: Realistic Lighting Overhaul


ClimatesOfTamriel-Nights-Level-4.esp Version 3.1 Active

Predator Vision.esp Active

Brevi_MoonlightTales.esp Active

BetterQuestObjectives-MoonlightPatch.esp Active

Horse Whisper.esp Version 2.00 Active

dovahkiinrelax.esp Active

Locational Damage.esp Active

The Dance of Death - Ultimate Edition.esp Version 1.8 Active
* Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit ("http://www.nexusmods.com/skyrim/mods/25859") cleaning. A cleaning guide is available here ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit").


Artifact Disenchanting.esp Active

Artifact Disenchanting - Dawnguard.esp Active

Artifact Disenchanting - Dragonborn.esp Active

FormsEdit.esp Active

3DNPC.esp Active

RealisticNeedsandDiseases.esp Active
* Bash Tag suggestion(s): {{BASH: Delev, Relev}}


RND_Dawnguard-Patch.esp Active

RND_HearthFires-Patch.esp Active

RND_Dragonborn-Patch.esp Active

Hunterborn_RND-Patch.esp Active

RND_USKP-Patch.esp Active
* Bash Tag suggestion(s): {{BASH: Relev}}


CerwidenCompanion.esp Active

EMCompViljaSkyrim.esp Active

EMViljaInSolstheimAddOn.esp Active

HearthfireMoveKidsfix.esp Active

moveitLWT.esp Active

AmazingFollowerTweaks.esp Active

BetterQuestObjectives-AFTPatch.esp Active

TTYM - Think to Yourself Messages.esp Active

Bashed Patch, 0.esp Version 25/03/2014 10:26:06 PM Active

ReProccer.esp Active

ReProccerNONPLAYERfix.esp Active

ReProccerDragonborn.esp Active


======================================
Unrecognised Plugins
======================================


The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.

RND_AnimalLoot.esp Active

Skyre_Crosbow Perk Tweak.esp Active

Rebirth Monster - SIC Patch.esp Version v1 Active

HarvestOverhaul_SkyRe_Patch.esp Active

GypsyEyesCaravan.V.2.esp Active

 

Edited by revenantraiden
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1) Cleaning: download TES5Edit from the link in your BOSS log, follow the instruction on the same page, and clean the plugins flagged by BOSS as containing 'dirty edits', including the DLCs and the update esm's. You will need to remove identical to master entries as well as undelete/disable deleted references.

 

2) Update 'Immersive Armor.' It's apparent that you are still using an older version of the mod. In fact, check and make sure all of your mods are updated to the latest versions.

 

3) Describe your CTDs in greater detail: when/where/what were you doing or what was going on. Anything that may suggest a 'pattern' that can help narrow down the cause(s).

 

4) Have you made any tweaks to the game ini settings?

 

5) What do you normally do with the plugins not recognized by BOSS? If you have done nothing, they are now loading at the bottom of your load order and will overriding any conflicting records from other mods. This is not ideal.

 

6) List any mods you use which do not come with plugins and would not appear in a BOSS log, such as texture or body replacers.

 

7) System specs.

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1) Cleaning: download TES5Edit from the link in your BOSS log, follow the instruction on the same page, and clean the plugins flagged by BOSS as containing 'dirty edits', including the DLCs and the update esm's. You will need to remove identical to master entries as well as undelete/disable deleted references.

I just did that i hope it solves the problem i will let you know if it has not.

 

2) Update 'Immersive Armor.' It's apparent that you are still using an older version of the mod. In fact, check and make sure all of your mods are updated to the latest versions.

I updated all of my mods the only reason i had to down patch IA was because the reproccer for SkyRe was using BOSS and BOSS hasnt been updated to reconize that IA 7 does not need SPIKE.esm

So the Reproccer was not finishing since BOSS freaked out, and i decided to down patch IA.

 

3) Describe your CTDs in greater detail: when/where/what were you doing or what was going on. Anything that may suggest a 'pattern' that can help narrow down the cause(s).

I Cant really describe them the happen extremely random. Sometimes when i die, walking around, standing, talking to NPC. Its so random it will CTD sometimes in an hour and some times after 4 hours of playing not happen at all.

 

4) Have you made any tweaks to the game ini settings?

No i have not made any tweaks to the ini unless some of the mods have (doubt it).

 

5) What do you normally do with the plugins not recognized by BOSS? If you have done nothing, they are now loading at the bottom of your load order and will overriding any conflicting records from other mods. This is not ideal.

I move them up so the bottom will always be like this:

ReProccer.esp
ReProccerNONPLAYERFIX.esp
ReProccerDragonborn.esp
Bashed Patch, 0.esp

6) List any mods you use which do not come with plugins and would not appear in a BOSS log, such as texture or body replacers.

Im not sure i own any of these the only texture own are the Amidian Born ones including the grey Skyforge. and the only body one i can think of is the one that comes with Vilja :P

 

 

7) System specs.

My System specs are:

NVidia GTX 660TI

AMD FX 6300

16 GB of HyperX Blue Ram

Windows 7 64-bit

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I recommend you start keeping a journal of your random CTDs, just so you have a history of reference. Keep track of the location where you experience them (worldspace or in interior cells, where in the world, etc.), and what was going on/what you were doing (in combat, with/out followers, against bandits, a particular outfit being worn by an NPC is present in all CTDs, etc.) This will greatly help to track down the culprit because in a heavily modded Skyrim installation, the cause of random CTDs could literally be....many things. The best way to fix it is to systematically eliminated all possible causes.

 

CTD when reloading after character deaths can be ignored. That one is common and there isn't much you can do about it. In fact, even if your game does not CTD when reloading after character death, you might consider quitting to desktop and restarting the game, to avoid the possibility of corrupt saves made after continuing to play from that reload.

 

I don't use SkyRe, but does it support BOSS v2.2 yet? It's my understanding that the masterlist for the previous version of BOSS will no longer be updated, and all the work for masterlist updating have migrated to v2.2.

 

You can also post your Papyrus log. Play for at least 15 minutes without CTD to log enough information, then copy/paste it here, inside a set of spoiler tags like you did with your BOSS log. If it's too big to post here, you can upload it to PasteBin.

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I don't use SkyRe, but does it support BOSS v2.2 yet? It's my understanding that the masterlist for the previous version of BOSS will no longer be updated, and all the work for masterlist updating have migrated to v2.2.

 

You can also post your Papyrus log. Play for at least 15 minutes without CTD to log enough information, then copy/paste it here, inside a set of spoiler tags like you did with your BOSS log. If it's too big to post here, you can upload it to PasteBin.

I believe it works i couldn't find anything on it.

 

when i tried to get a Papyrus log (never done it before) it never worked. As in nothing appeared under the newly made Log folder.

 

Here is my Skyrim.ini file located in my documents.

 

 

[General]

sLanguage=ENGLISH

 

uExterior Cell Buffer=36

 

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.2

f3PArrowTiltUpAngle=0.5

f1PBoltTiltUpAngle=0.2

f3PBoltTiltUpAngle=0.5

 

[Actor]

fVisibleNavmeshMoveDist=14000.0000

 

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

 

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=0

bReflectLODTrees=1

 

Edited by revenantraiden
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The Papyrus log should appear under '.../My Documents/My Games/Skyrim/Logs/Script/'

ok it worked and while i was doing another 15 min run it crashed on me. This time it happened while i was riding my new horse and i pulled out my AXE, the axe from the first draugre overlord to get the dragonstone the one of cold.

The Log appeared but it was to long even for PasteBin and took like 3 min to copy it lol....

anyways here is the last data log and crash info is there anything you can see off of it ?

 

27/2014 - 12:39:11AM] Frame count: 1 (Page count: 1)

[03/27/2014 - 12:39:11AM] State: Waiting on other stack for call (Freeze state: Freezing)
[03/27/2014 - 12:39:11AM] Type: Normal
[03/27/2014 - 12:39:11AM] Return register: False
[03/27/2014 - 12:39:11AM] Has stack callback: No
[03/27/2014 - 12:39:11AM] Stack trace:
[03/27/2014 - 12:39:11AM] [None].KahmulLOCSystem.OnHit() - "KahmulLOCSystem.psc" Line 239
[03/27/2014 - 12:39:11AM] IP: 502 Instruction: 18 Line: 239
[03/27/2014 - 12:39:11AM] [AttackerObj]: [Actor < (1D00E297)>]
[03/27/2014 - 12:39:11AM] [akSource]: [sPELL < (00012FCD)>]
[03/27/2014 - 12:39:11AM] [akProjectile]: [PROJECTILE < (00012FCF)>]
[03/27/2014 - 12:39:11AM] [abPowerAttack]: False
[03/27/2014 - 12:39:11AM] [abSneakAttack]: False
[03/27/2014 - 12:39:11AM] [abBashAttack]: False
[03/27/2014 - 12:39:11AM] [abHitBlocked]: False
[03/27/2014 - 12:39:11AM] [::temp24]: [Actor < (1D00E297)>]
[03/27/2014 - 12:39:11AM] [::temp26]: False
[03/27/2014 - 12:39:11AM] [::temp27]: False
[03/27/2014 - 12:39:11AM] [::temp28]: False
[03/27/2014 - 12:39:11AM] [::temp29]: None
[03/27/2014 - 12:39:11AM] [::temp30]: None
[03/27/2014 - 12:39:11AM] [::temp31]: None
[03/27/2014 - 12:39:11AM] [::temp32]: None
[03/27/2014 - 12:39:11AM] [::temp33]: 0
[03/27/2014 - 12:39:11AM] [::temp35]: None
[03/27/2014 - 12:39:11AM] [::temp36]: 0.000000
[03/27/2014 - 12:39:11AM] [::temp37]: None
[03/27/2014 - 12:39:11AM] [::temp38]: None
[03/27/2014 - 12:39:11AM] [::temp25]: [Actor < (1D00E297)>]
[03/27/2014 - 12:39:11AM] [::NoneVar]: None
[03/27/2014 - 12:39:11AM] [::temp34]: 0.000000
[03/27/2014 - 12:39:11AM] [::temp39]: False
[03/27/2014 - 12:39:11AM] [::temp40]: False
[03/27/2014 - 12:39:11AM] [::temp41]: False
[03/27/2014 - 12:39:11AM] [X]: 0.000000
[03/27/2014 - 12:39:11AM] [angleToFace]: 0.000000
[03/27/2014 - 12:39:11AM] [power]: 0.000000
[03/27/2014 - 12:39:11AM] VM is thawing...
[03/27/2014 - 12:39:15AM] Error: Attempted to add invalid perk to the actor
stack:
[ (1F007F07)].Actor.AddPerk() - "<native>" Line ?
[item 3 in container (1F007F07)].DLC1DawnguardItemScript.OnEquipped() - "DLC1DawnguardItemScript.psc" Line 8
[03/27/2014 - 12:39:15AM] Error: Attempted to add invalid perk to the actor
stack:
[ (1F007F07)].Actor.AddPerk() - "<native>" Line ?

[item 4 in container (1F007F07)].DLC1DawnguardItemScript.OnEquipped() - "DLC1DawnguardItemScript.psc" Line 8

 

Edited by revenantraiden
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The Papyrus log is not a crash log, so it will not indicate why your game CTDed. It's a last resort for looking for possible script errors and debug messages that may provide some clues as to any issue your game might be experiencing. As I said before, you need to play for at least 10 - 15 minutes without CTD, and copy/paste the complete log here (or PasteBin, if it's too big to upload here). Snippets will not help.

Edited by ripple
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The Papyrus log is not a crash log, so it will not indicate why your game CTDed. It's a last resort for looking for possible script errors and debug messages that may provide some clues as to any issue your game might be experiencing. As I said before, you need to play for at least 10 - 15 minutes without CTD, and copy/paste the complete log here (or PasteBin, if it's too big to upload here). Snippets will not help.

ah damn i thought 'Error: Attempted to add invalid perk to the actor stack:' might of been the issue sorry.

It seems to be happening more and more often, i tried going for 15 min 3 times the first 2 was at night went to the camp behind whiterun and the third time i tried it during the day and i didn't crash.

and the log is extremely big even 1/4 of it does not fit the 500 limit for pastebin.

so i placed it in mediafire:

http://www.mediafire.com/download/md2xduss2whccjr/Papyrus.0.rar

Edited by revenantraiden
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If it's too big to upload to PasteBin, then already it's a bad sign....but try splitting it into smaller parts. I...don't want to download anything from sources I can't verify, just a habit. Have you uninstalled mods then continued with save games made with those mods installed?

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