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Armor looks fine in 3Ds Max but turns armor black and skin blue in game


amf85

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I'm sorry, I meant NifUtilities, the program you have to install to import and export nif files in 3ds Max.

 

I don't think Weld Vertices has any effect on the textures when it is set to such a low value. The only problem i know that Weld Vertices can cause is that your _0 and _1.nif files don't match which will causes the mesh to explode ingame.

 

I'm using this plugin. It's old, but all the 2012 plugins I saw were, so I assumed that was OK.

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That's where I got mine, too. But I think I'm using version 3.7.2.

 

I will give that a shot then. Now that I can see the armor in motion, I need to change a few things.

 

Thanks again for all the help!

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