BumpInTheNight Posted October 1, 2009 Share Posted October 1, 2009 My goal is creating a .ESP file which has temporary additions to the world for another video I'm making, one of the needs from it is to create an NPC that looks and has a basic EQ load-out like my actual PC so I can run a few scripted actions while watching with myself as the camera. The problem is my character is based upon a few mods, namely the FOOK and the Hairpack mod, when I try to load all the relevant files with Geck it produces that error. Is there a trick I could use so that I can have all these resources loaded at once within Geck so I can apply all the relevant mod's stuff into this ESP I'm making, or am I stuck needing to choose between one of the two? Link to comment Share on other sites More sharing options...
Yoshh Posted October 1, 2009 Share Posted October 1, 2009 Go to "My Documents\My Games\Fallout3\GECKCustom" And open it. Then find the line bAllowMultipleMasterLoads=0 and change it to 1 (bAllowMultipleMasterLoads=1) That works for me :D Link to comment Share on other sites More sharing options...
BumpInTheNight Posted October 1, 2009 Author Share Posted October 1, 2009 *queue the "That was easy" button* Fantastic, just worked for me too! Thank you! Sweeeet, Beginning of the End Act IV will work out after all! Link to comment Share on other sites More sharing options...
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