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may I ask...?


gracietoo

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:biggrin: ... there's a mod for all seasons! Seems a bit of a hassle to have to check/uncheck mods based on season though ... but it is definitely a thought if they've been de-conflicted with FO3Edit! :)
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doesn't take more than a tick (!). Haven't done it yet. I have sorted out the fireants at last, and am now on my way to Rivet City - I hope it is a better place than Megadump. I can only play for a shortish time though as it creeps me out peering around corners to see what might be going to come and get me. Not so bad now it has been de-gored :)
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I'm installing (yet another!) round of mods. I will look at these seasonal mods and see what -- if any -- resources that might conflict between them. Then, yes, different seasons in the Wasteland would indeed be one FOMM click away!
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MMM is a great add-on, especially with the increased spawns option. As for FOSE ... it's great if you get it to work and there are some nice FOSE-only mods. However, there are many that have compatibility issues with FOSE (mostly Vista-related, I think). I haven't had time to really look at the DLL issues that are causing my immediate CTD.

 

So use FOSE with caution.

 

As for the Summer/Autumn (and the Winter one available) ... there's far too much content change (that's overlapping) to just make checking a box in FOMM to change seasons workable.

 

Maybe an application that does the resource swapping automatically. That would be fairly straightforward, but would require some hard-disk usage and combining them all into a seasons mod (that way FOMM sees the same .esp/.esm's and there is no need to check/uncheck).

 

Basically it would have to work by swapping out the relevant resources in textures/meshes directories, etc. :biggrin: Maybe someday I'll feel compelled to tackle that.

 

For now I'll make do with Fellout and the weather mods. That changes the environment enough for the time being.

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pardon my ignorance csb - can I have the mmm mod without FOSE ( I am not certain what that is)?

I Have FOMM and so far, with very few mods enabled, I have had no problems.

I think back to Oblivion which was blighted with ctd's. I dont want that to happen again.....

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