Tadaen Sylvermane Posted November 28, 2005 Share Posted November 28, 2005 Im using Castle Vianden 2.1 and it has mannequins in it. Yet they dont hold weapons visibly. Here are the scripts for the mannequins, im looking for what to add to get them to hold the weapon that you put in the inventory. This script is on the mannequin NPC's begin _RN_VI2_Wooden_Mannequin short button short questionState SkipAnim if ( menumode == 1 ) return endif if ( OnActivate == 0 ) if ( questionState == 0 ) return endif endif if ( questionState == 0 ) MessageBox, "Armor Mannequin", "Add or Remove Armor", "Nothing" set questionState to 1 endif if ( questionState == 1 ) set button to GetButtonPressed if ( button == 0 ) set questionState to 0 Activate elseif ( button == 1 ) set questionState to 0 return endif endif end Im not much of a scripter so im a bit lost here. Link to comment Share on other sites More sharing options...
Malchik Posted November 29, 2005 Share Posted November 29, 2005 There is already a mod available that allows mannequinss to holdf weapons called IIRC 'Weapon Wielding Mannequins'. But that need not stop you doing your own thing. Link to comment Share on other sites More sharing options...
Tadaen Sylvermane Posted November 29, 2005 Author Share Posted November 29, 2005 There is already a mod available that allows mannequinss to holdf weapons called IIRC 'Weapon Wielding Mannequins'. But that need not stop you doing your own thing. what im trying to do is have mannequins but not be able to pick them up and move them around, just static containers Link to comment Share on other sites More sharing options...
Gabbemaster Posted November 29, 2005 Share Posted November 29, 2005 weapon wielding mannequins allows you to carry them around. Link to comment Share on other sites More sharing options...
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