Kuribo827 Posted October 4, 2009 Share Posted October 4, 2009 Whenever I create a new piece of eye-wear in GECK and wear it in game, the glasses (or whatever it might be) just hangs from my characters left ear against his cheek. I've tried it with biker goggles and glasses, and both do it even if I just duplicate the original and give it a new form name. I noticed I can wear the glitchy eye-wear at the same time as any existing eye-wear, so I'm going to guess GECK changing where it is worn on the character. I believe I've tried resetting it to be eye wear but that still doesn't correct it. I can give it a second shot if someone feels confident that's the problem. So does anyone know? This should be a simple problem to correct but I can't figure it out. Link to comment Share on other sites More sharing options...
BadPenney Posted October 5, 2009 Share Posted October 5, 2009 Use the "Update Facegen Model Availability" function in the Character pulldown menu. That should set them right. Link to comment Share on other sites More sharing options...
Kuribo827 Posted October 5, 2009 Author Share Posted October 5, 2009 Use the "Update Facegen Model Availability" function in the Character pulldown menu. That should set them right. You saved the day, Bad Penny. That did the trick. Easy as pie. I had been toiling with this matter for months. Thanks! Link to comment Share on other sites More sharing options...
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