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3 new mods for fallout 3


Peter Sewell

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Right i have 3 ideas for new mods for fallout 3. However i need help creating them or i0f some one wants to do them themselves then all i request is credit for the concept

here they are

 

Mod for fallout 3.

 

The intetion of this mod is to give the Brotherhood of Steel much more firepower and facilitys to use in there war against the super mutants.

 

To accomplish this end i propose a mod that allows the brotherhood to take control of enclave sites for there own purposes and to upgrade and enhance there arsenal

 

Sites that the brotherhood should take control of.

 

Adams Air Force Base-including the presidetial metro

The communications Facility where liberty prime is destroyed

Raven Rock

The com towers at the rear of the map (SatComm Array NN-03d, SatComm Array NW-07c, SatComm Array NW-05a)

Wheaton Armoury

Fort Constatine

Fort Independence

Fort Bannister

Robot repair centre

National guard Depot

RobCo Facility

 

Another feature is the heavy use of robotic defenses to make up for the low number of troops. They will have captured and reprogrammed all the bots they encouter and made them serve the brotherhood

In order to increase there number the brotherhood has gone to bigtown and Littlelamplight and taken them to become members of the brotherhood. Since there is not enough power armour to go around the brotherhood has aset up a reserve force-these are just normal soldiers and are only equiped with upgraded brotherhood combat armour

When the brotherhood takes Adams air force base they begin to make use of the defeated enclaves vertibird Fleet and use these to ferry around there troops and supplys to there outposts

With all these new facilities the brotherhood has began to us them to repair old US army trucks to drive around.

In order to bolster numbers quickly the brotherhood has set up recruitment stations in Megaton, Rivet City, Tenpenny Tower, and others.

They begin to repair the dish at NN-03d and use this to control the orbital weapons platfrom HIGH WATER TROUSER

They lead a excursion to Point look and take control of the underground lab and the lighthouse. It is from here they atempt a recovery of the chinease midget sub. they want to bring this onshore and then use it to travel the seas, they also take control of the riverboat and turn it into a gunboat with minigus and missile launchers

 

So thats my idea for a mod, obviously it would be done peice by peice but anyone intrested please contact me.

 

Additional: I am aware that by having the BoS have control of Forts Bannister and Independence it would not be canon, but i was actualy considering making it a quest to help the BoS to attack, invade and claim them.

 

Additional: Could it also be possible that the BoS establishes a base of operations in the capitol building.

 

Additional: Perhapes the submarine is bad idea. Instead it could be possible for the to try to repair one of the many wrecked boats to use as river craft. Or there coyuld be a second submarine that was stalking the original and has run aground. Another ulternative is to have a former US nuclear submarine, ballistic missile or otherwise.

 

Additional: Location a millitary shipyard with various grounded and drydocked millitary ships with advanced electronics. The brotherhood located this base from a top seacret file from the mainframe at one of the three forts

 

The second is

I was reading over the design documents of the old Vaun Braun project and thought it might be a good idea to include some of those into FO3.

 

Additional: This is just a proposal for an idea for several location Mods. Im am not just the only one, i am asking for anyone intrested to put there hand up and help create the mod.

 

Note: I have deliberet intentions for this mod to tie in witht my other mod- ULTIMATE BROTHERHOOD MOD

 

my third and final is this

This mod is to include several new vaiults in to the DC wasteland.

These vaults were commisioned by the VAULT CEO and Board of directors. These vaults contain the wealthy controllers of the company

When you hack the Vault Tec central mainframe you will discover a hidden, heavily encrypted top secreat file containg the specs and locations of these vaults.

One vault is located in the DC wasteland and contains the decendants of the familys of the lower end CEOs who didn't there own individual vault.

When inspecting the files you read an inventory of the equipment which includes many advanced and experimental weapons plus a geck and several facilities to use the vault as a tempoary VAULT-TEC HQ

When you get there you get in and find the inhabitants are terrafied of you because they have not had any contact with the outside world. The "Overseer", the descendant of the the highest CEO there, realises that you can help them.

He request that you scout out the areas in the wasteland suitable for setting up a above ground village.

You can recommend staying in the vault and using that as a home base but still trade with the outside

Same again but completley sealing off the vault

Move to Meagton or other various villags and human settlements. As a reward for your efforts they give you complete access to the armoury.

The armoury will contain: Vault security armour+helm, combat armour+helm, assault rifles, laser rifles, laser pistols, 10mm pistols.

 

Additional: perhapes i didn't make myself clear. I have tried the geck and am useless at it. This is ONLY a proposal for an idea to see what the reactions towards it would be and if anyone would be willing to aid in producing the Mod.

 

Additional: Obviously there is room for change, things such as weapons, loaction of the vault/s, the vault layout itself.

 

Note: I have began drawing floor plan for the various areas of the vault and will upload them as i go.

 

All the mods with there files and images are on the fallout nexus

 

If your intrested in helping, post here

Cheers :thumbsup:

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