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Load Order Problems


Koshnek

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Hello,

 

Could someone please review my FOmods and comment to the correctness of their order, please?

 

I am running all of the DLCs, patch 1.7, and the unofficial patch, and I have these hi-res retexturing packs: Megaton, Rivet City, roads and rocks, Sun, Night Sky, Moon, blood, and some PA suits). I have FOMM and FOSE, and I also have FO3Edit, but I haven't learned how to use it very well yet.

 

I have quite a few mods, but so far, I have only noticed that my Hair Pack (plus Sarem's, Sparkling Eyes, and throttles' lashes) do not work. When I first started installing my Fallout 3 mods, I began adding my mods modularly (:sweat:), and all my eyes and hair worked. Up to this point I only tested the mods I could within immediate area of Vault 101 and Megaton. (Clothes, texture, hair, eyes, auto-start, etc.) because I have no advanced saved games to test other features with. Basically, I'm saying that at least my body replacer, textures, hair packs, and at least some of my armor (except persona and secret don't work?) mods were working before I activated the rest of my mods. I think I have 160 something, so I'm sorry for the long list :blush:. I would like to keep most of these packs, but if some of them have to go I definitely have to have MMM, XFO, a Body Replacer (preferably dimonized), and hair/eye packs.

 

Edit: Also, it seems that I can now play as Ghoul? I couldn't do that before when I was using only some of my mods. And now, I can access a hairstyle hair20 which wasnt available before (at least not by that name). I can't leave the starting room for the computer room/exit in my shack now, either (the Autostart RPers mod shack). When I try to enter the next room, its as if I'm running into a wall where the doorway is. I don't have my old load order available to compare, so I can't say what I changed in this latest one. I followed FOIP's and XFO's load orders, but it still didn't work out right.

 

Edit: Edit :ohmy:: Oh, and I can delete almost all of the clothing mods if they are causing issues. Most of them are too much for me. I like feminized armor, but I think Captain Underpants should stay in the funnies ;D.

 

Here is my load order:

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Mart's Mutant Mod.esm

Unofficial Fallout 3 Patch.esm

HairPack.esm

SeducingWomen.esm

Enhanced Weather - Rain and Snow.esm

WastelandSettler02Armor.esp

CrossRepairWeapons.esp

Unofficial Fallout 3 Patch - Operation Anchorage.esp

Unofficial Fallout 3 Patch - The Pitt.esp

Unofficial Fallout 3 Patch - Broken Steel.esp

Unofficial Fallout 3 Patch - Point Lookout.esp

Unofficial Fallout 3 Patch - Mothership Zeta.esp

hair_add_npc.esp

F3Eyelashes.esp

Sparkling Eyes.esp

SparklingEyes for Eyelashes and HairPack Fix for MMM.esp

Alternate Start - Roleplayers.esp

GalaxyNewsRadio100[M].esp

WeaponModKits.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

XFO_Playstyles.esp

XFO_Pacing_med.esp

XFO_SP_Fix2_(SP10_TAGx2_INTxHalf).esp

XFO_Weapskill_dmg_notaccuracy_mild.esp

XFO_rarity_ammo_mild.esp

XFO_rarity_drugs_high.esp

XFO_Perk_rebalance.esp

XFO_Perk_paths.esp

XFO_Perk_Flaws.esp

XFO_SPECIAL_DnD.esp

XFO_Immersion_Necessities.esp

XFO_Stat_changes.esp

XFO_barter_fix_mild.esp

XFO_Timescale_fast.esp

XFO_Cripple_fixes.esp

XFO_Degradation_fixes.esp

XFO_Gore_fixes.esp

XFO_Karma_changes.esp

XFO_Weapon_Jamming.esp

XFO_Radiation_changes.esp

XFO_Sneak_Rebalance_mild.esp

XFO_Speed_increase.esp

XFO_food_water_changes.esp

XFO_VATSdmg_50.esp

XFO_misc_tweaks.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - Increased Spawns.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Hunting & Looting.esp

Mart's Mutant Mod - XFO.esp

Owned!.esp

FreePlayAfterMQ_V05.esp

FreePlay addon - clean Potomac.esp

dD-Larger Blood.esp

RobCo Certified.esp

Treasure Maps_A Fist Full of Caps.esp

Treasure Maps_Secrets of the Wasteland.esp

Treasure Maps_Bobblehead Edition.esp

Water_Tower_Hideout_byOrophin.esp

DTOMRC3.esp

REJillOutfit.esp

bittercup_comp.esp

CombatEnhanced-Package v02.esp

UsableCigarettes.esp

EVE Operation Anchorage.esp

MicroBikini.esp

Tattered_suits.esp

Wasteland_Seductress.esp

FalsSexyT3Conversions.esp

RaidersRedoneModular01.esp

kikaiEquipment.esp

MegatonBasement.esp

Treasure Maps_Underground.esp

Persona_and_Secret.esp

MiniHideout.esp

ExoticDresses.esp

Pure_Lust.esp

ArynnsSexyLeatherdress_EV.esp

Dark_Temptress.esp

K2Clothes_SheerWhite01.esp

WinterizedT51bDX.esp

K2Clothes_ChainDomina02.esp

SchoolUniforms.esp

K2Clothes_BrownLeather03.esp

DIM TYPE3 conversions.esp

Tribal_DX.esp

Amy_Armor.esp

K2Clothes_TartanMinis04.esp

MantisZeroSuit.esp

Cloth.esp

Scrap_Metal_Armor.esp

AzarGypsyOutfits_Malika.esp

AzarGypsyOutfits.esp

Lookout Outfits.esp

Tailor Maid Anchorage.esp

PEDress.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Enhanced Weather - Radioactive Rain and Snow Plugin.esp

Enhanced Weather - Sneak Bonus during Storms.esp

Tailor Maid PITT.esp

Bikini_Armor_TYPE3.esp

Yoko'sOutfits.esp

Tailor Maid Black Retex.esp

BodyJewelry.esp

sunglassescollection.esp

Tailor Maid ZETA.esp

Tailor Maid.esp

T3_MadLax_Outfit.esp

EVE Beta_0.9.3.esp

The Groovatron.esp

F3UmpaAnimation.esp

CrossRepairArmor.esp

tchos-goth bittercup edits caucasian no pirate.esp

PowerArmorTraining.esp

PowerArmorTraining_MedicArmor.esp

PowerArmorTraining_Linden.esp

YearlingsGlasses.esp

Cliff's_Sellable_Body_Parts.esp

NPC Height Randomizer Less Variance.esp

JessiCompanion.esp

Better Companions NonEss.esp

Combat Enhanced-Tactics.esp

NotSoFast.esp

KelseyCompanion.esp

AnchoRepair.esp

PittRepair.esp

BSteelRepair.esp

PLookoutRepair.esp

SeducedDLC03.esp

SeducingWomen_-_override.esp

IntoTheDeepWoods.esp

PCB.esp

BriannaCompanion.esp

LucyWestCompanion.esp

MZetaRepair.esp

HeirApparent.esp

K2_PlayWearClub.esp

01AtM - Firefly Ranch.esp

 

Total active plugins: 154

Total plugins: 161

 

If there is a better mod available that can replace some of mine to the same or better effect, I'd be willing to give it a shot. I don't like mods that add a lot to the game, however. Thats why I stuck with XFO and MMM instead to FOOK, for example. I do like XFO's changes to the perk system and the hunger addition, etc. though.

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First and foremost, with that many mods you should be using FO3Edit to help with conflict determination and resolution (get Miax's great FO3Edit guide to help you learn the tool).

 

As for hairpack.esm and all the other cosmetic mods ... I highly recommend you get Ling's LC&C, or Ling's Finer Things (or both). Then, once you are comfortable with FO3Edit, you can change the master dependency of mods on hairpack etc. to point to Ling's LC&C as its esm ... works great and the FormIDs in LC&C are compatible with HairPack.esm. This will greatly reduce the Data folder's mesh/texture bloat, as the vast majority of the cosmetic stuff (and armor and other things as well in LFT) are kept in BSA files -- in addition, you'll have access to more hairs, eyes and whatnot than in the original hair/eye mods individually, and with no conflicts that can't be easily resolved with FO3Edit.

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I use the UPP perks set myself :) ... but regardless of mod preferences, the whole key to getting mods to play nicey-nice with each other is by using utilities such as FO3Edit to resolve mod conflicts. The FOIP (Fallout Interoperability Project) uses FO3Edit (I believe) to create their compatibility patches between mods.

 

Miax's guide shows you how to take the same approach using FO3Edit for your collection of mods.

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