malthol Posted October 8, 2009 Share Posted October 8, 2009 Ok, so I'm trying to get a line of dialogue to add the player to a faction as part of a quest. Here's what I've tried, but neither seems to work: player.AddToFaction 97Faction 3 or player.SetFactionRank 97Faction 3 I can't find anyway to check in game whether it is actually working, other than a couple of turrets that are a part of the faction remain hostile. I'd appreciate any help. Link to comment Share on other sites More sharing options...
BadPenney Posted October 9, 2009 Share Posted October 9, 2009 Try: player.addtofaction 97Faction 1 That sort of line worked for me. Yours may be working anyway. Turrets are kind of weird about remaining hostile when the rest of the faction is friendly. I think that I had to create an additional turret faction for my turrets that start out friendly to the player faction to get them to go green. So my turrets are city faction and city turret faction that is already friendly. I don't know why turrets are such a pain in the bum. I never tried 3 at the end. Setting higher rank? Link to comment Share on other sites More sharing options...
malthol Posted October 9, 2009 Author Share Posted October 9, 2009 Yep, 3 is for setting a higher rank. I'm thinking I may just do away with the turrets, they aren't really necessary and nothing behind them is that worth protecting. And it's not as if wondering raiders are going to get into that area or anything. Thanks for the reply! Link to comment Share on other sites More sharing options...
Recommended Posts