NanakoMagojiro Posted April 3, 2014 Share Posted April 3, 2014 Hi all. I'm trying to modify Frostfall . There's a walking stick weapon which is classed as a War Axe, and using war axe animations. I believe this should be a mace (because it looks silly for killmoves) and i'm trying to make that change myself. I found the weapon, and i changed it's animtype from OneHandAxe to OneHandMace. However this made it not work properly in game. Now when i try to use the weapon, although it appears fine on my hip, thats the only place it appears. When i draw the weapon, my character mimes drawing an invisible stick, and swings an invisible stick around, there's nothing in their hand. Meanwhile the stick model on my hip just stays there, and doesnt vanish when the weapon is drawn like it should. I tried some more poking around with meshes, but i wasn't able to get it to work :( can anyone advise what might be the issue ? Link to comment Share on other sites More sharing options...
NanakoMagojiro Posted April 5, 2014 Author Share Posted April 5, 2014 any advice ? Link to comment Share on other sites More sharing options...
Adrianwrites Posted September 23, 2014 Share Posted September 23, 2014 Im with ya bud same thing happened to me and also im doing a t stance when its drawn Link to comment Share on other sites More sharing options...
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