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Adding a map marker


ThePearl

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Hey hey!

 

I've create myself a custom location, but really cannot be arsed to walk all the way over there (I actually have no idea where I placed it either :P)

 

So I did what anyone would do and searched the cs.elderscrolls wiki and came up with the result:

 

ShowMap MapMarkerID, enableFastTravel (optional)

 

As seen right here http://cs.elderscrolls.com/constwiki/index.php/ShowMap.

 

But how do I actually just add that? I have no idea how to just simply add that without me activating something, do I add a script to it (the location) somehow?

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I don't understand what the wiki is trying to tell you. I would take a totally different approach. In the CS you can find the area you modded, even if you can't remember exactly where it is. Look for cells with asterisks. If you made any objects or NPCs with new form IDs, you can look them up in the object window, right click, and click "Use Info." You could also do this if you placed a really unusual object. You can double click on one of the use entries, and it will bring up that location in the render window.

 

Once you have found the lost cell, you can rename the exterior wilderness cell with something distinctive, by slow double-clicking the name of it in the Cell View window.

 

When you have found your map marker, double click it to bring up the information box. Check the boxes "Visible" and "Can Travel To."

 

This should make it so you can find your lost location, and never lose it again.

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Oh.. Well that's much more simple then using scripts. I'll try it out I guess

 

EDIT: Weeell I could if the Construcion Set didn't freeze as soon as I try to load up a cell... Why does it freeze like this? :huh:

 

I'll deal with it tomorrow..

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