c77out Posted October 11, 2009 Share Posted October 11, 2009 'allo, Well I'm kinda new to fallout 3 and scripting for it and what not and I'm looking for some troubleshooting from the community. Concept, a SLOW recharging script for when you have a specific weapon equippedlike 1 shot per X seconds. Secondly if you run out of ammo and you try to fire it deals some damage to you since you ran it try and it "Gets Hot" I've built a script (provided below) and I'm trying to figure a way for it to activate with this custom weapon. scn AmmoFusionSCRIPT BEGIN GameMode if player.GetEquipped c77FusionBlaster if player.GetItemCount c77Fusion <100 player.additem c77Fusion 1 1 endif endif if player.FireWeapon c77FusionBlaster && c77Fusion == 0 player.DamageActorValue Health 5 endif END Thank you Link to comment Share on other sites More sharing options...
BadPenney Posted October 12, 2009 Share Posted October 12, 2009 Isn't there a rate of fire setting for weapons? Yes, it is called "Fire Rate" and it is on the first page of a weapon edit window. I have a pet name for weapons that damage me if they run out of ammunition... abandoned. Link to comment Share on other sites More sharing options...
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