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Pirates at Waterfront Disctrict missing.


Orbea

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I recently restarted a new game in oblivion (with many new and/or different mods then my last play through. And now the pirates at the waterfront district are gone, but npcs still stop and talk to them and I can still hear the replies. I just can't interact with them myself. The only mod I have that I am aware that alters the waterfront is bananasplits better cities. All help would be appreciated.

 

Edit:

 

Mod list from boss:

Oblivion.esm

Jog_X_Mod.esm

Cobl Main.esm

Oscuro's_Oblivion_Overhaul.esm

Better Cities Resources.esm

DA Run Fatigue.esm

HorseCombatMaster.esm

nVidia Black Screen Fix.esp

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

Ring_of_Vipereye_Fix-4316.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

SM Plugin Refurbish - SI.esp

Better Cities .esp

Natural_Weather_by_Max_Tael.esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

WindowLightingSystem.esp

Akatosh Mount By Saiden Storm.esp

Akatosh Mount Earn The Wyrm.esp

xxClocksOfCyrodiil.esp

ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

Living Economy.esp

Living Economy - Items.esp

Cutthroat Merchants.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

SM Plugin Refurbish - HorseArmor.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

SM Plugin Refurbish - Orrery.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

SM Plugin Refurbish - VileLair.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

SM Plugin Refurbish - MehrunesRazor.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

SM Plugin Refurbish - ThievesDen.esp

Cobl Glue.esp

Cobl Si.esp

OOO 1.32-Cobl.esp

Cobl Tweaks.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-Water_Weeds.esp

301_Compass.esp

xxdelivery_job.esp

Delivery Job - BC.esp

The Ayleid Steps.esp

xxAyleid Respawn v1.0 - For The Ayleid Steps.esp

thievery.esp

xxVaultsofCyrodiil.esp

VaultsofCyrodiilBC.esp

za_bankmod.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

SM Plugin Refurbish - Battlehorn.esp

Artificerens Battlehorn Coblized.esp

DLCFrostcrag.esp (Frostcrag reborn)

xxDLCFrostcrag - Unofficial Patch.esp

SM Plugin Refurbish - FrostCrag.esp

Knights.esp

Knights - Unofficial Patch.esp

SM Plugin Refurbish - Knights.esp

The Mystery of the Dulan cult.esp

Natural_Vegetation_by_Max_Tael.esp

Harvest [Flora].esp

Harvest [Flora] - Shivering Isles.esp

Harvest [Flora] - DLCVileLair.esp

Harvest [Flora] - DLCFrostcrag.esp

BlackScreenSneakFix.esp

Salmo the Baker, Cobl.esp

DA Fatigued Running.esp

DA ReducedBackwardsRunningSpeed.esp

DA Sprint.esp

Open_Very_Hard_Lock.esp

Recharge Spell.esp

xxPerceptionV2_1.esp

xxResurrect.esp

MidasSpells.esp

xxattack and hide medium v2.1.esp

xxattack and hide easier v2.1.esp

attack and hide harder v2.1.esp

RenGuardOverhaul.esp

RenGuardOverhaulShiveringIsles.esp

xxDeadly Reflex 5 - Timed block and 150% damage.esp

Deadly Reflex 5 - Timed Block and 250% damage.esp

xxDeadly Reflex 5 - Timed Block with no damage or durability changes.esp

DeadlyReflex 5 - Combat Moves.esp

nGCD.esp

Better Cities - Full City Defences.esp

Better Cities Full.esp

Better Cities - Thievery.esp

Better Imperial City.esp

Cobl Silent Equip Misc.esp

Streamline 3.1.esp

(Only recharge spell and the ring of vipereye fix where placed by me)

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Its not better cities, open very hard lock, ring of the vipereye fix, or the recharge spell....lets see what else have I not used before....cobl, akatosh mount and buy the wyrm...the ayelid stepstones, frostcrag reborn, midas magic....though why would any of those cause this? Shooting in the dark is so much fun... :(

 

Edit: What a welcoming atmosphere....maybe I'll try somewhere else.....

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Sinking through the floor like that can be a mod problem. I would suggest that you uncheck Better Cities and see if the pirates bounce back to where they're actually supposed to be. If not, I would try disabling all mods and reabling them one by one and loading up the game in between each reable to see what is effecting them. If nothing, it might just be a strange glitch?

 

Or, since its not that big of a problem, you can just leave them be.

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The problem is quite similar to this:

 

http://cs.elderscrolls.com/constwiki/index...rough_Obstacles

 

And I already tried disabling better cities, though when I jump in the water by the ship they sometimes can free themselves as they pursue me, but a level 1 mage in ooo doesn't survive long.

 

Also, anyone know if there is supposed to be any npcs in the ship prior to the dark brotherhood quest? It was empty when I looked inside.

 

And I will have to probably disable everything to see if they pop up again, but right now, three straight days of battling numerous oblivion problems has drained me.

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