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Script help


Retribution

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Alright, here it is.

 

scn ReelingBlowMGEFScript

 

ref Target

 

begin scripteffectstart

 

set Target to getself

If GetRandomPercent > 85

If Target != Player ;Safety for chance that spell is reflected, since Ench effects have no spell options

Player.pushactoraway Target 10

playsound3d SPLAlterationHit

endif

endif

end

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