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Forgotten Artifacts


Issa 5

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I really enjoy Forgotten Magic Redone, mainly because I adore how we can customise the spells and thus tailor them to our specification. I thought that it could be really cool if there was a similar mod for weapons, so that warriors could enjoy similar treasures.

 

A suggestion for how it could be done:

 

Each weapon starts out as powerful as an Orcish weapon of their type. A weapon can level up 5 times (increasing in damage by 1 each time), meaning that in raw power they will match Ebony Weapons but will be weaker than either Dragonbone weapons or Daedric weapons. Each weapon can be found in a different place hidden around Skyrim.

 

Example weapons (just ideas, feel free to ignore!):

 

Infernus: Steel Mace with a weak fire enchantment. The following perks may be applied to the weapon, 1 per level up:

 

-Blaze: Fire damage on enchantment increases.

-Everburn: Enemies set on fire by the mace burn for 50% longer.

-Torchfire: The mace gives off light when drawn.

-Beacon of War: All enemies are drawn to attack you, ignoring your companions.

-Beacon of Might: All allies close by are strengthened by your reassuring presence.

-Flameward: While blocking with this mace equipped, Fire resistance increases by 20%

-Sunflare: Deals some Sun damage as well as Fire damage.

-Explosive blows: Power attacks have a chance to trigger a fireball.

-Funeral Pyre: Fire enchantment does 20% more damage against the undead.

-Trollsbane: Health Regeneration is reduced by 10% with every hit of the weapon, capping at reducing health regen by 50%.

 

Trickster: Glass sword with with a weak Chaos enchantment. The following perks may be applied to the blade, 1 per level up:

 

-Discord: Chaos Damage increases.

-Shadow Walking: Blade muffles footsteps whilst drawn.

-Magus: Fortifies Magicka by <weapon level*5>

-Souldrinker: Each hit with the blade has a 10% chance to attempt to Soul Trap your enemy.

-Lifedrinker: Enchants the weapon with the Fate enchantment from the Black Bow of Fate.

-Nightblade: Weapon deals same backstab damage as daggers.

-Panic: Attempts to make living opponents afraid.

-Phantasm: While wielded in the right hand, illusions in the left hand are strengthened.

-Spellthief: While blocking, grants 20% to absorb incoming spells.

-Debilitation: Each hit has a 20% to poison your foe.

 

Hope people like the idea and that a capable modder feels like giving it a go. :D

 

 

 

 

 

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