Rennsemmel01 Posted April 4, 2014 Share Posted April 4, 2014 I am working on a XM8 Mod for Fallout, were i have already a Model of the XM8 body, the Trigger, and the thing you have to pull, when you have no bullet left in the chamber in 3DS Max 2013. I have no idea, how to import these files to an .nif file or how to texturing it (for every Part another Texture .ddl or one for all). Can someone give me a good tutorial for this please? Link to comment Share on other sites More sharing options...
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