brianb123 Posted October 14, 2009 Share Posted October 14, 2009 OK It is my understanding from what i have read that when oblivion "loads" an esm esp ect it looks in the data dir. for what it needs, be it a texture mesh or whatever. NOW! is their a program that can aid in "uninstalling" these and finding all the so called file dependencies for said esp esm? and automagically remove them for you? Cause i don't always save my readme files or they don't have a readme file Link to comment Share on other sites More sharing options...
dezdimona Posted October 14, 2009 Share Posted October 14, 2009 OK It is my understanding from what i have read that when oblivion "loads" an esm esp ect it looks in the data dir. for what it needs, be it a texture mesh or whatever. NOW! is their a program that can aid in "uninstalling" these and finding all the so called file dependencies for said esp esm? and automagically remove them for you? Cause i don't always save my readme files or they don't have a readme fileremove the read me's,pics etc manually then just rezip the file Use OBMM for a quick and neat install Link to comment Share on other sites More sharing options...
Nexus Set Posted October 14, 2009 Share Posted October 14, 2009 Another way is to get Wrye Bash and learn how to use the Bash Installer (BAIN). BAIN can install and uninstall mods, detect and prevent conflict at the file level. Wrye Bash documentation at the UESP. The official documentation site for Wrye Bash is currently down but a copy is included in the installation. Link to comment Share on other sites More sharing options...
dezdimona Posted October 14, 2009 Share Posted October 14, 2009 OBMM is much easier to use and does the same thing Link to comment Share on other sites More sharing options...
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