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Strange texture problem.


hamgelu

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Hi guys.

 

After searching high and low for a solution or someone that had a similar problem as mine, I couldn't find anything. I'm creating this post in hopes that someone can help me.

 

For some time now I'm having this strange problem with my textures, as it seems they don't load corectly and end up all messed up. I'll post some screenshots to ilustrate:

 

 

http://i.imgur.com/GCTbKUk.jpg

 

http://i.imgur.com/F5lVtxW.jpg

 

http://i.imgur.com/qGefEiG.jpg

 

http://i.imgur.com/HSYejMH.jpg

 

 

 

Also, the Yangtze Memorial and Old Lady Gibson's Scrapyard sometimes blink with a really low res texture as if the low res and high res textures were fighting each other to see who would load.

 

Sometimes the game would even crash when that happens.

 

Here's my load order:

 

 

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
Interior Lighting Overhaul - Core.esm=1
Interior Lighting Overhaul - L38PS.esm=1
NVEC Complete + NVCE.esm=1
New Vegas Redesigned II.esm=1
SomeguySeries.esm=1
Afterschool Special.esm=1
domecity.esm=1
NVInteriors_Core.esm=1
NVInteriors_ComboEdition.esm=1
More Perks.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Project Nevada - Extra Options.esm=1
Tales from the Burning Sands.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
DesertersFortress.esm=1
RustTownV1Master.esm=1
The New Bison Steve Hotel.esm=1
Weapons.of.the.New.Millenia.esm=1
Ambient Temperature.esm=1
WillHavenNav.esm=1
Inventory Access.esm=1
YUP - Base Game + All DLC.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
oHUD.esm=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
ILO - NVInteriors Project.esp=1
ILO - Rust Town.esp=1
Preorder items in locker.esp=1
Project Nevada - Rebalance Complete.esp=1
Project Nevada - All DLC.esp=1
Project Nevada - Cyberware Additions.esp=1
Powered Power Armor.esp=1
NVEC NVCE PN COMBO Patch.esp=1
New Vegas redesigned- Honest Hearts.esp=1
NVEC Complete NVCE NVR2 Patch.esp=1
NVEC Complete NVCE SomeguySeries Patch.esp=1
NVEC+NVCE-Expansion-NVInt.esp=1
NVEC+NVCE-Expansion-Tales.esp=1
NVEC+NVCE-Expansion-ElectroCity.esp=1
NVEC+NVCE-Expansion-ILO.esp=1
Bulk Ammo For NVEC.esp=1
Mission Mojave - Ultimate Edition.esp=1
Mission Mojave - Ultimate Edition Plus.esp=1
NVEC Complete NVCE MMUE Patch.esp=1
Colossus T49.esp=1
Project Nevada - T49XV Patch.esp=1
MMUE POP.esp=1
MMUE-CP-Electrocity.esp=1
DarNifiedUINV.esp=1
CASM.esp=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
MMUE-CP-PNCore.esp=1
MMUE-CP-PNRebalance.esp=1
MMUE-CP-PNEquipment.esp=1
MMUE-CP-NVInteriors.esp=1
Dog_City3.esp=1
Jump Fall Fixer.esp=1
RustTownAdditions3.esp=1
christinecos.esp=1
GRA WRP Compatibility Patch.esp=1
ADAM - MAIN.esp=1
ADAM - HH.esp=1
ADAM - LR.esp=1
ADAM - Rangers on Patrol.esp=1
ADAM - Outcast Ranger Armour.esp=1
ADAM - Nemesis Armours.esp=1
ADAM - Trooper Gloves.esp=1
ADAM - NCR Patrol Armour.esp=1
ADAM - Project Nevada Patch.esp=1
FlashlightNVSE.esp=1
Fortune Canyon.esp=1
NVR- Lore version.esp=1
New Vegas Trade Center.esp=1
Voice dissonance fix.esp=1
Tales-NVECComplete+NVCE-ScriptPatch.esp=1
MMUE-CP-New Vegas Redesigned.esp=1
PipBoyLightx2.esp=1
WeaponModsExpanded.esp=1
WMX-DLCMerged.esp=1
WMX-POPMerged.esp=1
NVEC Complete NVCE WMX Patch.esp=1
Project Nevada - WMX.esp=1
WMX-ModernWeapons.esp=1
WMX-ArenovalisTextures.esp=1
Ambient Temperature - PPA.esp=1
MMUE-CP-WMX.esp=1
Vurt's WFO.esp=1
Weapons.of.the.New.Millenia.Store.esp=1
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp=1
RoadFighterArmorEN.esp=1
MAIBATSU.esp=1
001 Project Weaponry.esp=1
fnvrwlo - brighter nights.esp=1
MTB.esp=1
Russell.esp=1
pipboy2500_edisleado.esp=1
RagdollOverhaul.esp=1
TheInheritance.esp=1
DesertersFotress - Update.esp=1
DesertersFortressUpdate_V1.1_DemiLore.esp=1
T46b Power Armor Standalone - PN.esp=1
HellFire Armor.esp=1
CONELRAD 640-1240.esp=1
Existence2.0.esp=1
OldWorldRadio.esp=1
JustAnArmorPack_NV.esp=1
CourierCacheWSE.esp=1
JIP Companions Command & Control.esp=1
DYNAVISION 3.esp=1
Better Game Performance.esp=1
Merged Patch.esp=1

 

 

Also, I'm using NMC's Texture Pack - SMALL, EWI's Textures and WFO Dead Wasteland, NVAC, ENBoost, NV Stutter Remover and NV 4GB. The game runs absolutely smooth, with no crashes besides those I said I got when the textures are like that.

 

Already did a clean, pristine NV instalation, ran Optmizer for the textures, tweaked my inis, tried some fixes related to Timescale I found on forums, nothing worked for me.

 

If there's another topic on the same subject, please redirect me there and delete this one. Thank you.

 

EDIT: I know thats a really huge Load Order, but believe me, I don't get ANY crashes or conflicts AT ALL.

Edited by hamgelu
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The bug goes away, but the game goes back to it's original hideous look. =/

 

Could it be a conflit betwen NMC's or EWI and WFO? I remember that WFO had a optional LOD file to use with NMC's but It didn't solve my problem either... Also, EWI's textures seems to replace some files from WFO.

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Yes, obviously (and luckily) it's related to the texture mods and involve LOD texture.

You're aware that if you install several mods that change the same texture, only the last one will prevail.

 

What I would try is to install your texture mod in different order to see if it solve your problem.

If not, I would open the three mods and go through all the files to compare them and select only the one I like.

Then I would compile all my choices in one mod and install it.

But that's a long and tedious process...

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I'll try that later, thank you.

 

Usually I intall NMC's first, then EWI's and overwrite everything when asked, then I instal the "Improved LOD noise texture" and some miscelaneous textures like Hectrol's, WRP, Wasteland Clothing HD and FNV Redesigned 2.

 

Again, thank you.

Edited by hamgelu
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