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More Generic Faces 'port'


ultrabot

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simply put, I'd like to use a mod like "More Generic Faces" from Oblivion, in Fallout 3. Custom races just don't appeal to me, and I dont really want to drastically modify all NPCs just to get my own PC to look different. Brash included some basic instructions on his site as for making an alternate localization version of the mod but of course this is only for Oblivion.

Browsing through the GECK it seems similar enough to replicate but after making the basic changes I run into the problem of the current preset faces in Fallout 3, with just being there they dont allow the changes I've made to show through. Potentially all that needs to be done is creating a new preset for each (playable) race that has the FaceGen Data with the reset geometry values and corrected texture values for skin tone, however creating new presets doesn't seem to be documented through either Bethesda's GECK wiki or other modelling tutorials since this applies to the PC and not an NPC.

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