5ivexxxxx Posted October 16, 2009 Share Posted October 16, 2009 I made myself a custom Railway Rifle, and I added some extra things to the mesh in NifSkope, but didn't change anything else. I put the weapon into the game, and for some reason, when I fire it in third person mode, the rail spikes shoot upward, instead of forward out the barrel. However, in first person mode, the rifle fires normally. To let you know, some of the things I changed were the mesh, as I already said, I made the gun automatic and changed the animations to reflect that, and sped up the fire rate, but nothing else. Does anyone know what may be causing this? Link to comment Share on other sites More sharing options...
deepside Posted October 16, 2009 Share Posted October 16, 2009 probably its the projectilenode.. don't know for sure coz i'm working with blender.in there i added a mesh called cone.pointed it at the barrel. changed the name to projectilenode. rotated it a bit forward. also changed in the geck from the file that it was an embedded weapon. filled in projectilenode. and seemed to work.but as i already said i work with blender.dont know how it works with nifskope.could be the same issue. Link to comment Share on other sites More sharing options...
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