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Save game troubles


Necromancist

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My game crashes when I try to load saves. I haven't tried making new saves with a different character yet, but I don't think it'll solve the problem. I use the following mods, in the order listed:

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CALIBR.esm
CRAFT.esm
Ammo Bench.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
Enhanced Weather - Rain and Snow.esm
Enhanced Weather - Rain and Snow in Fallout.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-pipboylight.esp
CRAFT - Activation Perk.esp
Ammo Bench - CRAFT Plugin.esp
Ammo Bench - CALIBR.esp
BoS_DX.esp
Outcast DX.esp
ShishkebabWithoutGlove.esp
dD-Less Blood Time.esp
radio_fix.esp
Existence2.0.esp
kikaiEquipment.esp
Tailor Maid.esp
Item Descriptions Img.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Lvl 30 Balance.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - Power Armor Revamp.esp
WeaponModKits.esp
WeaponModKits - FWE Master Release.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - Hunting & Looting.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - No Wanamingos.esp
Mart's Mutant Mod - No Floaters.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - FWE Master Release.esp
Project Beauty.esp
Project Beauty- MMM Raiders.esp
Project Beauty- Point Lookout.esp
Project Beauty- Broken Steel.esp
LightweightFoodSanitizer.esp

Total active plugins: 56
Total plugins: 60

I could save and load properly until I entered Underworld, then everything just went wonky for some reason. I could load a save I made outside earlier, but I was stupid enough to overwrite that. What's wrong? Also, I looked in my savegame list in FOMM and I saw 2 different autosaves and quicksaves, with one of each ending in .fos and the other in .fos.bak. The manual save didn't have such a duplicate. Is this related?

 

EDIT: I was able to start a new game, and save/load it in every way without trouble. So the problem is probably in my other character being in Underworld. But how do I get her out of there if I can't load the game?

2ND EDIT: I think I fixed it... I disabled all my mods except FWE, CRAFT, CALIBR, kikaiEquipment, Tailor Maid and WMK - I.E anything not directly related to my gear and stats. Then I went out of Underworld into the Concourse, saved, restarted the game while reenabling the mod list above, started and saved again. Seems to be working now.

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Bump to bring this back to attention...

 

Same problem is back. Dunno what's causing it. Trying to use FO3Edit to look for errors, but I really have no idea how. Do I look through every single entry, and how do I correct what's wrong? I'll also try to use the merged patch function, but I dunno if it's going to work.

 

EDIT: Merged patch didn't work.

2ND EDIT: Found the culprit! Apparently, MMM decided it didn't want to play nice anymore. So I disabled the .esm, all .esps and Project Beauty - MMM Raiders.esp. I can load the game now at least, but it's strange that it's worked just fine before. Can someone please help me make some sense of this?

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Nec:

 

Get Miax's great FO3Edit guide (a search on Miax as an author name will find it). Relying on an automatic merge patch will resolve a lot of conflicts, but it doesn't get all of them. In this case, it obviously didn't get a game-breaking one.

 

At least you've narrowed down the culprit(s). Get Miax's guide, pay particular attention to the conflict resolution patch plug-in section (the non-automated way). Once you find the problem, try some load order changes. If that doesn't do it, add an override to the merge patch that corrects the conflict so that it isn't a fatal game-breaker (by using Copy as override into... or Deep copy as override into... and then selecting your merge patch).

 

Hope this helps.

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Another thing with save games ... save into different slots each time. Otherwise, you risk corrupted save game files.
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