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Newbie : Trouble importing and exporting with 3ds Max 9


Stonefist

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Hello Folks,

 

I'm a newbie to modding who has been trying (but failing) to use 3ds max to simply modify an existing character mesh (male characters). I don' t intend to alter the vertex count, instead, I'm simply moving existing vertexes to create a different body shape. I'm trying to use niftools to complete this but each time I seem to create a character with patches of transparent textures. The resulting shape, however, is correct. Please point me to some applicable tutorials for using niftools with 3ds Max to edit meshes exclusive of textures.

 

Thansk,

 

Stone

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