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fo3edit error?


MASTER101

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i get this error whenever i try to load my mods in fo3edit...

I have around 150 mods and I really need to find a way to make them compatible and fix my load order....

 

 

Using Fallout3 Data Path: C:\Program Files\Bethesda Softworks\Fallout 3\Data\

Using ini: C:\Users\Valuable Customer\Documents\My Games\Fallout3\Fallout.ini

Using settings file: C:\Users\Valuable Customer\AppData\Local\Fallout3\Plugins.fo3viewsettings

Loading active plugin list: C:\Users\Valuable Customer\AppData\Local\Fallout3\Plugins.txt

Fatal: Error loading plugin list: <EOSError: System Error. Code: 1006.

The volume for a file has been externally altered so that the opened file is no longer valid>

[CALIBR.esm] Loading file

[CALIBR.esm] File loaded

[CALIBR.esm] Start processing

[Fallout3.esm] Loading file

[Fallout3.esm] File loaded

[Fallout3.esm] Start processing

[ThePitt.esm] Loading file

[ThePitt.esm] File loaded

[ThePitt.esm] Start processing

[PointLookout.esm] Loading file

[PointLookout.esm] File loaded

[PointLookout.esm] Start processing

[Zeta.esm] Loading file

[Zeta.esm] File loaded

[Zeta.esm] Start processing

[brokenSteel.esm] Loading file

[brokenSteel.esm] File loaded

[brokenSteel.esm] Start processing

[Mart's Mutant Mod.esm] Loading file

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Load the esp that errors-out in GECK (with the v1.5 patch), save and then exit. This often fixes problems where the mod is authored for versions prior to 1.7 and something is incompatible with the v1.7 patch. Contact the mod author so they can correct the issue.
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