stgsoviet Posted October 19, 2009 Share Posted October 19, 2009 Every wondered why the cave fungus uses the iguana bits model? Well for a city mod I'm making, the inhabitants main source of food is fungus grow in irradiated caves, and I wanted to make at least some of the fungus "pickable." Well, you can imagine my depression when I learned that using static meshes as a food item doesn't work so well. I need to add collision to the wasteland fungus 06 model, yet have no clue how to do this. Here's the plan that solves both of these problems, make a simple fungus model, maybe just the vanilla fungus "cap" with the stalk chopped off? -And just replace the the cave fungus model. Short and Sweet: Who wants to make a better cave fungus model? Link to comment Share on other sites More sharing options...
neunen Posted October 19, 2009 Share Posted October 19, 2009 id make a few mushrooms for you. i cant picture what the cave fungus looks like off the top of my head, do you have any details on how you would like them to look? cheers,neunen Link to comment Share on other sites More sharing options...
TheChan Posted October 19, 2009 Share Posted October 19, 2009 It would be easiest to use nifskope to add the milkcrate collision box around the fungus 06 model. Link to comment Share on other sites More sharing options...
stgsoviet Posted October 19, 2009 Author Share Posted October 19, 2009 @TheChanYep, that would work great. @neunenOr, you could chop it in half, making the stalk and the cap separate, and just add the havoc to the cap. Then I could set it up so the full stalk is replaced by the "cut" one. I don't really know if some lone stacks would look good though. Finally, you could make some whole new model.Something like http://wwwdelivery.superstock.com/WI/223/1...1566-410534.jpgwould look noticeably different -and sweet- on a cave wall. Let me know what you want to do.Thanks a bunch-stgsoviet Link to comment Share on other sites More sharing options...
Esscex Posted October 20, 2009 Share Posted October 20, 2009 I'd love to see this mod made. I would love to contribute, but I'm still a beginner at modding. Link to comment Share on other sites More sharing options...
stgsoviet Posted October 21, 2009 Author Share Posted October 21, 2009 It's coming along. I have all the city interiors and exterior done. I'm adding npc's now, then I've still got to make the caves, then quests. It's gonna be a while. Link to comment Share on other sites More sharing options...
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