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Custom .nif's and Textures


Demeggy

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Hola,

 

A while ago I managed to get my custom mesh and texture working ingame, however when I sent it to a friend to get tested, it wasnt showing up for him.

 

Today, I edited the nif, by taking out the start of the directory where the texture is saved so that it should read it from the Fallout 3 > Data > Textures > mymod folder.

 

But nothing.

 

I changed the NiSource Texture from:

 

'C:\Program Files\Bethesda Softworks\Fallout 3\Data\textures\mymod\console.dds'

 

to

 

'\textures\mymod\console.dds'

 

What am I doing wrong?

 

Ta

 

-

 

edit: My tester just informed me he uses the directory; D:\Games\Fallout 3\Data\Textures\mymod

 

Could this be something to do with it, even if the .nif points to textures\mymod ?

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Lose the slash in front in the \textures so it looks like textures\mymod\console.dd. Also make sure he is using archive invalidation.
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