Demeggy Posted October 22, 2009 Share Posted October 22, 2009 Hola, A while ago I managed to get my custom mesh and texture working ingame, however when I sent it to a friend to get tested, it wasnt showing up for him. Today, I edited the nif, by taking out the start of the directory where the texture is saved so that it should read it from the Fallout 3 > Data > Textures > mymod folder. But nothing. I changed the NiSource Texture from: 'C:\Program Files\Bethesda Softworks\Fallout 3\Data\textures\mymod\console.dds' to '\textures\mymod\console.dds' What am I doing wrong? Ta - edit: My tester just informed me he uses the directory; D:\Games\Fallout 3\Data\Textures\mymod Could this be something to do with it, even if the .nif points to textures\mymod ? Link to comment Share on other sites More sharing options...
ecksile Posted October 22, 2009 Share Posted October 22, 2009 Lose the slash in front in the \textures so it looks like textures\mymod\console.dd. Also make sure he is using archive invalidation. Link to comment Share on other sites More sharing options...
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