5ivexxxxx Posted October 23, 2009 Share Posted October 23, 2009 Ghoul Safari Deluxe ===============Description:=============== If you've played Point Lookout, you probably remember the Ghoul Safari. I sure do. However, this quest had a great potential, but didn't quite live up to it. This mod changes that. Note that the effects will only really kick in after you finish the quest and are given the option to repeat the safari. ===============Details:=============== Two Modes: Endurance and Classic Safari Classic Safari: This mode is the same as the normal quest, except with more difficulty levels and prizesEasy: This difficulty has half as many ghouls as the vanilla quest. Suffice to say, it's pretty simple.Normal: This has the same number of ghouls as the vanilla quest.Hard: This has about twice as many ghouls as the vanilla quest. It's hard, but not as hard as...Very Hard: This difficulty is ridiculous. There are 100 ghouls total spawned over 5 waves. Endurance: Endurance Mode is meant for people who can beat Very Hard Classic Safari without breaking a sweat. I myself have never managed to beat this mode without cheats. It has 20 waves, with a total of 350 ghouls. Be afraid. Ghoul Kill Counter: Every time you hit a large milestone of ghoul slaughter, a message will pop up telling you what milestone you've reached. Prizes: Each mode and difficulty has different prizes. You can choose between Weapons, Armor, Money, Supplies, and Random. Each difficulty has a special Grand Prize Weapon that you can win. Endurance mode has a Grand Prize Weapon and Armor. Merchant: I added a merchant that sells all kinds of supplies, and can repair your equipment. Trust me, you'll need a lot of Stimpaks and RadAway. Random Spawns: At the beginning of each match, weapons, ammo, and mines will spawn randomly. The spawns are based on your luck. Higher luck equals better spawns.Ammo: Everything from .32 to Flamer Fuel can spawn. Sometimes nothing will spawn, however.Weapons: From classic shotguns to Super Sledges, there are several different weapon spawns. Like ammo, Weapons won't always spawn.Mines: There are a ton of mine spawns. Some are below the main platform, others are directly in your way. Mines won't always spawn, though. Activators: The only one at the moment is an activator that drops a grenade down a chute to blow up ghouls. There will be more in the future, including some traps. ===============Requirements:=============== Fallout 3 (Obviously) Point Lookout ===============Install:=============== 1. Extract the files from the archive.2. Copy files to (install folder)\Fallout 3\Data\3. Start Fallout 3 Launcher, click 'Data Files', place a checkmark beside the .esp file. ===============Un-Install:=============== 1. Start Fallout 3 Launcher, click Data Files, uncheck the .esp file.2. Delete the files/folders associated with the mod. ===============Compatibility:=============== No compatiblity issues so far. ===============Bugs/Issues:=============== You may notice a switch called the "Purge Switch"; this was cut out by me. It was supposed to delete ghoul corpses to reduce lag, but it ended up glitching the quest. I'll try to find a way around that.Sometimes the other NPCs in the Safari will not resurrect after the match if they died. They should respawn after three days. ===============History:=============== 1.0 10/23/2009 - Initial Release, no real bugs ===============Contact:=============== PM me on the Nexus, or here. ===============Recommended Mods:=============== Martigen's Mutant Mod (MMM)Unreal Tournament AnnouncerAlternate Ghoul Animations (Especially if you are dying a lot on easier difficulties) ===============License/Legal:=============== This file is provided as is and I hold no responsiblity for anything that may come to happen from using this file. Endurance mode in particular may cause heavy lag. I'll try to implement the Purge Switch properly. If you didn't notice the link in the title, you can download it here: http://fallout3nexus.com/downloads/file.php?id=9685 I'm open to suggestions as to what to add. Game modes, difficulty, other features. It'd be cool if I could get some well made custom weapons into this as prizes, too. Link to comment Share on other sites More sharing options...
Ranokoa Posted October 23, 2009 Share Posted October 23, 2009 Umm.. sounds interesting.. but if i remember correctly the forums are not a place of advertisement for released mods.. I mean, you can tell in detail like this what you are planning to do, then ask for advice, suggestions, critique, help or other things. Announcing simply that you have made the mod or its going to be released soon for no other purpose than to "gain awareness" for downloaders i believe is against policy. I could be wrong, but i dont think i am. Around the end of 06 when i first started truely modding i did the same thing. Just advertised, and a moderator very politely told me not to do so as it was not the place. A forum thread is automatically generated upon upload, as well, you get your very own personal spot in the Latest Files page. MOST people that im aware of, either active inactive or anywhere inbetween in the forums already check the Latest Files, thus assuring you have a very grand chance to gain awareness just off of automated pages... My point being that your last paragraph did not truely seam to be asking or inquiring for help and or suggestions as much as stating simply that you allow them. It does not seam to justify the advertisement in my opinion. But then again, its not my call. Just a friendly Heads Up from a VERY interested person of this mod. Be well, sleep well, fight well, live long. Link to comment Share on other sites More sharing options...
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