Mrod23 Posted April 10, 2014 Share Posted April 10, 2014 I'm a rather late comer to this party, and like many others I had lots of trouble fighting the Kayran. The problem I observed, with both kbd/mouse and 360 gamepad, was that after severing the first two tentacles with trap and yrden, my camera view would go vertical, chaotic, and would take several seconds to re-orient to the field. I couldn't dodge/roll or do anything effective in those few seconds. That was all it took to die. Repeatedly. Scores of times. I was on the verge of abandoning the game. The thought of having another gamer take my save file, kill the kayran, and hand it back to me made me shudder (no offense.) My last hope: I had the user.ini file from another forum post that talked about changing the mouse and stick sensitivity to make the walk/run transition more manageable. So, I hacked this user.ini file (found in ~/Documents/Witcher 2/Config) to run the sensitivity of the mouse/right stick camera control way down, from 1.00 to 0.50. -----For mouse users-----IK_MouseX=(GameKey="GI_MouseX",Value=0.50)IK_MouseY=(GameKey="GI_MouseY",Value=0.50) -----For gamepad users-----IK_Pad_RightAxisX=(GameKey="GI_AxisRightX",Value=0.500000)IK_Pad_RightAxisY=(GameKey="GI_AxisRightY",Value=0.500000) I also kept my video resolution at low (720x480) and in Windowed mode. The combination of these things was magic!, allowing me to kill the Kayran on the very next attempt and continue on with the game. This may not fix it for you, but it is another thing to try that just might do the trick! Thanks to all the excellent posts here that led me ultimately to the working solution on my hardware. Cheers Link to comment Share on other sites More sharing options...
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