nebrose Posted October 25, 2009 Share Posted October 25, 2009 i need help getting my mod "Death's weaps" (w/o the quotes) to work right can some one help me with it... i just really ned help refineing the armor and it's stealth capibilities every7 thing else seems to work fine... then there was the data failure of "death's arsenal.esp" (again w/o quotes just ignore them from here on... unless i say otherwise) i modified some script to get where i am now whith a cycleing text and nothing happening with the armor i'll upload the faulty one shortly after this. Link to comment Share on other sites More sharing options...
spammster Posted October 25, 2009 Share Posted October 25, 2009 so whats the problem ? Link to comment Share on other sites More sharing options...
nebrose Posted October 25, 2009 Author Share Posted October 25, 2009 well death's arsenal made the game crash every time i used it, and i just can't seem to get the script right for the armor; one moment it glitches you into permanant invis, the next it doesn't work at all. Link to comment Share on other sites More sharing options...
csb Posted October 25, 2009 Share Posted October 25, 2009 well death's arsenal made the game crash every time i used it, and i just can't seem to get the script right for the armor; one moment it glitches you into permanant invis, the next it doesn't work at all. As both a gamer and modder, you really need to get FO3Edit by ElminsterAU and Miax's great guide on using it. You can find the Web-enized version of the guide here. The utility is a must-have to find and resolve conflicts, fix mods that have file structure issues, etc. Link to comment Share on other sites More sharing options...
nebrose Posted October 25, 2009 Author Share Posted October 25, 2009 ok i now have that but i think i'll still need some help with this since i modified some one elses script for a simular item to get it... ithink i modded it a bit too much and therefore got a circulationg effect... i still don't know where i whent wrong though Link to comment Share on other sites More sharing options...
csb Posted October 26, 2009 Share Posted October 26, 2009 ok i now have that but i think i'll still need some help with this since i modified some one elses script for a simular item to get it... ithink i modded it a bit too much and therefore got a circulationg effect... i still don't know where i whent wrong though Step through the mod with FO3Edit. Also, use FO3Edit's great utilities for mod authors to validate and check their mods. Miax's guide will show you how. Link to comment Share on other sites More sharing options...
nebrose Posted October 28, 2009 Author Share Posted October 28, 2009 yeah i figured that out already thanks i'm not a complete idiot, though i think that the manual could be better in a pdf format where there isn't multiple tabs to click and is all on one page (in a sense) Link to comment Share on other sites More sharing options...
spammster Posted October 29, 2009 Share Posted October 29, 2009 thats why there is a .mht version that you can open in IE or Firefox and just use the hyperlinks to open it in new tabs. if you want some real help, how about giving some actual info ? like scripts used, quest data etc. just use the code function here, and people can look through them and tell you whats wrong. however since it crashes on gamestart you broke something really badly, so you will need to have a go with FO3Edit, it will show you whats wrong in big red letters. Link to comment Share on other sites More sharing options...
nebrose Posted October 29, 2009 Author Share Posted October 29, 2009 well to be quite honest... i just added some new weapons and armor to the game (godmodding ones though) and i addedsome to the beginning when you turn 18 and it crashes... and this is the script i use for the armorscn DeathsArmorSCRIPT short DAEquipped BEGIN ONEQUIP set DAEquipped to 1scaonactorEND BEGIN ONUNEQUIP player.removespell DeathsInvisibilitySpell player.removespell StealthBoyInvisibilitySpell set DAEquipped to 0END BEGIN GAMEMODE IF DAEquipped == 1 player.scaonactor scaonactor player player.addspell DeathsInvisibilitySpell player.addspell StealthBoyInvisibilitySpell ELSEIF DAEquipped == 0 player.removespell DeathsInvisibilitySpell player.removespell StealthBoyInvisibilitySpell ENDIFEND Link to comment Share on other sites More sharing options...
nebrose Posted October 29, 2009 Author Share Posted October 29, 2009 look if you guys could just give me some help by down loading the files your selves this might go fastergo to here: http://www.fallout3nexus.com/downloads/file.php?id=8106 for the files.and FO3Edit says that there is nothing wrong with the file Death's arsenal... but there is something wrong with some of the others... i really need some help here... but i think i have fixed it.ok i think i have nailed the problem with the script here's my new one |scn DeathsArmorSCRIPT |short DAEquipped |BEGIN ONEQUIP|_____________set DAEquipped to 1|scaonactor|END |BEGIN ONUNEQUIP|__________________player.removespell DeathsInvisibilitySpell|__________________player.removespell StealthBoyInvisibilitySpell|__________________set DAEquipped to 0|END |BEGIN GAMEMODE|____________IF DAEquipped == 1|__________________player.scaonactor|__________________scaonactor player|__________________player.addspell DeathsInvisibilitySpell| ELSEIF DAEquipped == 0|__________________player.removespell DeathsInvisibilitySpell|__________________player.removespell StealthBoyInvisibilitySpell|____________ENDIF|END The underscores represent spaces because this format won't show them if there's nothing between each space or some such thing Link to comment Share on other sites More sharing options...
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