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WMK DLC Compability


Necromancist

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I downloaded all the DLC compability patches for WMK, but I still can't modify the Anchorage weapons. I haven't tried modifying weapons from the other DLC's, but I'm assuming they don't work either. Here's my load order:

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Unofficial Fallout 3 Patch.esm
CALIBR.esm
CRAFT.esm
Abbreviated Effects.esm
Ammo Bench.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
Unofficial Fallout 3 Patch - Operation Anchorage.esp
Unofficial Fallout 3 Patch - The Pitt.esp
Unofficial Fallout 3 Patch - Broken Steel.esp
Unofficial Fallout 3 Patch - Point Lookout.esp
Unofficial Fallout 3 Patch - Mothership Zeta.esp
CRAFT - Activation Perk.esp
Ammo Bench - CRAFT Plugin.esp
Ammo Bench - CALIBR.esp
Ammo Bench - Artisan.esp
Ammo Bench - Old Ammo-Benches.esp
BoS_DX.esp
Outcast DX.esp
ShishkebabWithoutGlove.esp
dD-Less Blood Time.esp
radio_fix.esp
SniperZooming.esp
Existence2.0.esp
Project Beauty.esp
Project Beauty- MMM Raiders.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - UFP Support.esp
FO3 Wanderers Edition - Lvl 30 Balance.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
FO3 Wanderers Edition - Power Armor Revamp.esp
WeaponModKits.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
WeaponModKits - FWE Master Release.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-pipboylight.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - Hunting & Looting.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - No Wanamingos.esp
Mart's Mutant Mod - No Floaters.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - FWE Master Release.esp
LightweightFoodSanitizer.esp
mergedpatch.esp

Total active plugins: 68
Total plugins: 68

 

If anyone sees anything out of the ordinary other than the compability patches being in the wrong place, let me know.

 

EDIT: Nevermind, making a new merged patch with FO3Edit fixed it. Let this be a lesson, kids! Merged patch is your new god. Anyone who sees anything wrong with my load order is still welcome to comment.

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