rangerdanger138 Posted October 25, 2009 Share Posted October 25, 2009 Here is my load order [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[ ] Unofficial Fallout 3 Patch.esm[X] FOOK2 - Main.esm[X] CALIBR.esm[X] Mart's Mutant Mod.esm[X] CyberneticDawn.esm[X] FOOK2 - [DIK] DLC Improvement Kit.esm[X] FOOK2 - [*censored*] World And Neighbourhood Kit.esm[ ] Unofficial Fallout 3 Patch - Operation Anchorage.esp[ ] Unofficial Fallout 3 Patch - The Pitt.esp[X] Owned!.esp[X] XFO_full_Preconfig_STANDALONE.esp[ ] XFO_Playstyles.esp[ ] XFO_Stat_changes.esp[ ] XFO_Immersion_Necessities.esp[ ] XFO_misc_tweaks.esp[ ] XFO_Pacing_mild.esp[ ] XFO_Pacing_med.esp[ ] XFO_Pacing_high.esp[ ] XFO_Pacing_Epic.esp[ ] XFO_Pacing_Extra_Levels.esp[ ] XFO_Weapskill_accuracy_notdmg_mild.esp[ ] XFO_Weapskill_accuracy_notdmg_med.esp[ ] XFO_Weapskill_accuracy_notdmg_high.esp[ ] XFO_Weapskill_dmg_notaccuracy_mild.esp[ ] XFO_Weapskill_dmg_notaccuracy_med.esp[ ] XFO_Weapskill_dmg_notaccuracy_high.esp[ ] XFO_Weapskill_dmg_and_accuracy_mild.esp[ ] XFO_Weapskill_dmg_and_accuracy_med.esp[ ] XFO_Weapskill_dmg_and_accuracy_high.esp[ ] XFO_SP_Fix_(SP10_TAG25_INTxHalf).esp[ ] XFO_SP_Fix2_(SP10_TAGx2_INTxHalf).esp[ ] XFO_Perk_rebalance.esp[ ] XFO_Perk_paths.esp[ ] XFO_Perk_Flaws.esp[ ] XFO_SPECIAL_DnD.esp[ ] XFO_rarity_drugs_mild.esp[ ] XFO_rarity_drugs_med.esp[ ] XFO_rarity_drugs_high.esp[ ] XFO_rarity_ammo_mild.esp[ ] XFO_rarity_ammo_med.esp[ ] XFO_rarity_ammo_high.esp[ ] XFO_Sneak_Rebalance_mild.esp[ ] XFO_Sneak_Rebalance_harder.esp[ ] XFO_barter_fix_mild.esp[ ] XFO_barter_fix_harder.esp[ ] XFO_Timescale_slow.esp[ ] XFO_Timescale_med.esp[ ] XFO_Timescale_fast.esp[ ] XFO_VATSdmg_50.esp[ ] XFO_VATSdmg_75.esp[ ] XFO_VATSdmg_100.esp[ ] XFO_Karma_changes.esp[ ] XFO_Speed_increase.esp[ ] XFO_Radiation_changes.esp[ ] XFO_Cripple_fixes.esp[ ] XFO_Degradation_fixes.esp[ ] XFO_Gore_fixes.esp[ ] XFO_Weapon_Jamming.esp[ ] XFO_food_water_changes.esp[ ] XFO_Immersion_nomsgs_empty.esp[ ] XFO_Immersion_nomsgs_sneak.esp[ ] XFO_Enemy_rebalance (no MMM or FOOK).esp[ ] XFO_rarity_ammo_mild_FOOK.esp[ ] XFO_rarity_ammo_med_FOOK.esp[ ] XFO_rarity_ammo_high_FOOK.esp[ ] XFO_Weapskill_accuracy_notdmg_mild_FOOK.esp[ ] XFO_Weapskill_accuracy_notdmg_med_FOOK.esp[ ] XFO_Weapskill_accuracy_notdmg_high_FOOK.esp[ ] XFO_Weapskill_dmg_notaccuracy_mild_FOOK.esp[ ] XFO_Weapskill_dmg_notaccuracy_med_FOOK.esp[ ] XFO_Weapskill_dmg_notaccuracy_high_FOOK.esp[ ] XFO_Weapskill_dmg_and_accuracy_mild_FOOK.esp[ ] XFO_Weapskill_dmg_and_accuracy_med_FOOK.esp[ ] XFO_Weapskill_dmg_and_accuracy_high_FOOK.esp[X] UPP - Pack 1.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - Increased Spawns.esp[ ] Mart's Mutant Mod - Increased Increased Spawns.esp[ ] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[ ] Mart's Mutant Mod - Tougher Traders.esp[ ] Mart's Mutant Mod - No Corpse Flies.esp[ ] Mart's Mutant Mod - No Ghoul Raise.esp[ ] Mart's Mutant Mod - No Geckos.esp[ ] Mart's Mutant Mod - No Wanamingos.esp[ ] Mart's Mutant Mod - No Floaters.esp[ ] Mart's Mutant Mod - No Skeleton Decay.esp[ ] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[ ] Mart's Mutant Mod - DLC Broken Steel.esp[ ] Mart's Mutant Mod - DLC Point Lookout.esp[X] WeaponModKits.esp[X] FOOK2 - Main.esp[ ] FOOK2 - Mothership Zeta.esp[X] FOOK2 - [DIK] DLC Improvement Kit.esp[X] MyFOOK2 - Black & White Tranquility Lane.esp[ ] FOOK2 - [EVE] Energy Visuals Enhanced.esp[ ] MyFOOK2 - No Rape Victims.esp[ ] Mart's Mutant Mod - FOOK.esp[ ] Mart's Mutant Mod - XFO.esp[X] Mart's Mutant Mod - XFO + FOOK.esp[ ] Mart's Mutant Mod - CFW.esp[ ] Mart's Mutant Mod - XFO (not FOOK).esp[X] WeaponModKits - FOOK.esp[X] CALIBRxMerchant.esp[X] KillableKids.esp[ ] KillableKidsOptional.esp[X] FreePlayAfterMQ_V05.esp[X] Treasure Maps_A Fist Full of Caps.esp[X] Fellout-Full.esp[ ] Fellout-Anchorage.esp[ ] Fellout-BrokenSteel.esp[ ] Fellout-SOTD.esp[ ] Fellout-pipboylight.esp I am using windows vista and have installed fallout 3 outside of my program files as suggested by Archiveinvalidated invalidated. Obviously by game does not start up, any suggestions please? Also I am patched to version 1.7, should I roll back? Link to comment Share on other sites More sharing options...
Nagaoka Posted October 26, 2009 Share Posted October 26, 2009 Have you checked to see if any of your mods conflict using FO3 Edit? Link to comment Share on other sites More sharing options...
csb Posted October 26, 2009 Share Posted October 26, 2009 Like the previous post, ditto. You really need to get FO3Edit by ElminsterAU and get Miax's FO3Edit Guide - Web-enized to learn to use it. A bit of time invested in learning FO3Edit is time well-spent. I am currently running over 150 mods, and using that great tool and guide, I am conflict-free and Fallout3 is running great. Link to comment Share on other sites More sharing options...
Recommended Posts